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foam-extend4.1-coherent-io/applications/utilities/mesh/generation/extrudeMesh/extrudedMesh/extrudedMesh.C

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/*---------------------------------------------------------------------------*\
========= |
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\\ / F ield | foam-extend: Open Source CFD
\\ / O peration |
2013-12-11 16:09:41 +00:00
\\ / A nd | For copyright notice see file Copyright
\\/ M anipulation |
-------------------------------------------------------------------------------
License
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This file is part of foam-extend.
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foam-extend is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
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Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
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foam-extend is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
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along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
\*---------------------------------------------------------------------------*/
#include "extrudedMesh.H"
#include "wallPolyPatch.H"
#include "meshTools.H"
#include "ListOps.H"
#include "OFstream.H"
// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
bool Foam::extrudedMesh::sameOrder(const face& f, const edge& e)
{
label i = findIndex(f, e[0]);
label nextI = (i == f.size()-1 ? 0 : i+1);
return f[nextI] == e[1];
}
template
<
class Face,
template<class> class FaceList,
class PointField
>
Foam::Xfer<Foam::pointField> Foam::extrudedMesh::extrudedPoints
(
const PrimitivePatch<Face, FaceList, PointField>& extrudePatch,
const extrudeModel& model
)
{
const pointField& surfacePoints = extrudePatch.localPoints();
const vectorField& surfaceNormals = extrudePatch.pointNormals();
const label nLayers = model.nLayers();
pointField ePoints((nLayers + 1)*surfacePoints.size());
for (label layer=0; layer<=nLayers; layer++)
{
label offset = layer*surfacePoints.size();
forAll(surfacePoints, i)
{
ePoints[offset + i] = model
(
surfacePoints[i],
surfaceNormals[i],
layer
);
}
}
// return points for transferring
return xferMove(ePoints);
}
template<class Face, template<class> class FaceList, class PointField>
Foam::Xfer<Foam::faceList> Foam::extrudedMesh::extrudedFaces
(
const PrimitivePatch<Face, FaceList, PointField>& extrudePatch,
const extrudeModel& model
)
{
const pointField& surfacePoints = extrudePatch.localPoints();
const List<face>& surfaceFaces = extrudePatch.localFaces();
const edgeList& surfaceEdges = extrudePatch.edges();
const label nInternalEdges = extrudePatch.nInternalEdges();
const label nLayers = model.nLayers();
label nFaces =
(nLayers + 1)*surfaceFaces.size() + nLayers*surfaceEdges.size();
faceList eFaces(nFaces);
labelList quad(4);
label facei = 0;
// Internal faces
for (label layer=0; layer<nLayers; layer++)
{
label currentLayerOffset = layer*surfacePoints.size();
label nextLayerOffset = currentLayerOffset + surfacePoints.size();
// Vertical faces from layer to layer+1
for (label edgeI=0; edgeI<nInternalEdges; edgeI++)
{
const edge& e = surfaceEdges[edgeI];
const labelList& edgeFaces = extrudePatch.edgeFaces()[edgeI];
face& f = eFaces[facei++];
f.setSize(4);
if
(
(edgeFaces[0] < edgeFaces[1])
== sameOrder(surfaceFaces[edgeFaces[0]], e)
)
{
f[0] = e[0] + currentLayerOffset;
f[1] = e[1] + currentLayerOffset;
f[2] = e[1] + nextLayerOffset;
f[3] = e[0] + nextLayerOffset;
}
else
{
f[0] = e[1] + currentLayerOffset;
f[1] = e[0] + currentLayerOffset;
f[2] = e[0] + nextLayerOffset;
f[3] = e[1] + nextLayerOffset;
}
}
// Faces between layer and layer+1
if (layer < nLayers-1)
{
forAll(surfaceFaces, i)
{
eFaces[facei++] =
face
(
surfaceFaces[i] //.reverseFace()
+ nextLayerOffset
);
}
}
}
// External side faces
for (label layer=0; layer<nLayers; layer++)
{
label currentLayerOffset = layer*surfacePoints.size();
label nextLayerOffset = currentLayerOffset + surfacePoints.size();
// Side faces across layer
for (label edgeI=nInternalEdges; edgeI<surfaceEdges.size(); edgeI++)
{
const edge& e = surfaceEdges[edgeI];
const labelList& edgeFaces = extrudePatch.edgeFaces()[edgeI];
face& f = eFaces[facei++];
f.setSize(4);
if (sameOrder(surfaceFaces[edgeFaces[0]], e))
{
f[0] = e[0] + currentLayerOffset;
f[1] = e[1] + currentLayerOffset;
f[2] = e[1] + nextLayerOffset;
f[3] = e[0] + nextLayerOffset;
}
else
{
f[0] = e[1] + currentLayerOffset;
f[1] = e[0] + currentLayerOffset;
f[2] = e[0] + nextLayerOffset;
f[3] = e[1] + nextLayerOffset;
}
}
}
// Bottom faces
forAll(surfaceFaces, i)
{
eFaces[facei++] = face(surfaceFaces[i]).reverseFace();
}
// Top faces
forAll(surfaceFaces, i)
{
eFaces[facei++] =
face
(
surfaceFaces[i]
+ nLayers*surfacePoints.size()
);
}
// return points for transferring
return xferMove(eFaces);
}
template<class Face, template<class> class FaceList, class PointField>
Foam::Xfer<Foam::cellList> Foam::extrudedMesh::extrudedCells
(
const PrimitivePatch<Face, FaceList, PointField>& extrudePatch,
const extrudeModel& model
)
{
const List<face>& surfaceFaces = extrudePatch.localFaces();
const edgeList& surfaceEdges = extrudePatch.edges();
const label nInternalEdges = extrudePatch.nInternalEdges();
const label nLayers = model.nLayers();
cellList eCells(nLayers*surfaceFaces.size());
// Size the cells
forAll(surfaceFaces, i)
{
const face& f = surfaceFaces[i];
for (label layer=0; layer<nLayers; layer++)
{
eCells[i + layer*surfaceFaces.size()].setSize(f.size() + 2);
}
}
// Current face count per cell.
labelList nCellFaces(eCells.size(), 0);
label facei = 0;
for (label layer=0; layer<nLayers; layer++)
{
// Side faces from layer to layer+1
for (label i=0; i<nInternalEdges; i++)
{
// Get patch faces using edge
const labelList& edgeFaces = extrudePatch.edgeFaces()[i];
// Get cells on this layer
label cell0 = layer*surfaceFaces.size() + edgeFaces[0];
label cell1 = layer*surfaceFaces.size() + edgeFaces[1];
eCells[cell0][nCellFaces[cell0]++] = facei;
eCells[cell1][nCellFaces[cell1]++] = facei;
facei++;
}
// Faces between layer and layer+1
if (layer < nLayers-1)
{
forAll(surfaceFaces, i)
{
label cell0 = layer*surfaceFaces.size() + i;
label cell1 = (layer+1)*surfaceFaces.size() + i;
eCells[cell0][nCellFaces[cell0]++] = facei;
eCells[cell1][nCellFaces[cell1]++] = facei;
facei++;
}
}
}
// External side faces
for (label layer=0; layer<nLayers; layer++)
{
// Side faces across layer
for (label i=nInternalEdges; i<surfaceEdges.size(); i++)
{
// Get patch faces using edge
const labelList& edgeFaces = extrudePatch.edgeFaces()[i];
// Get cells on this layer
label cell0 = layer*surfaceFaces.size() + edgeFaces[0];
eCells[cell0][nCellFaces[cell0]++] = facei;
facei++;
}
}
// Top faces
forAll(surfaceFaces, i)
{
eCells[i][nCellFaces[i]++] = facei;
facei++;
}
// Bottom faces
forAll(surfaceFaces, i)
{
label cell0 = (nLayers-1)*surfaceFaces.size() + i;
eCells[cell0][nCellFaces[cell0]++] = facei;
facei++;
}
// return points for transferring
return xferMove(eCells);
}
// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
template
<
class Face,
template<class> class FaceList,
class PointField
>
Foam::extrudedMesh::extrudedMesh
(
const IOobject& io,
const PrimitivePatch<Face, FaceList, PointField>& extrudePatch,
const extrudeModel& model
)
:
polyMesh
(
io,
extrudedPoints(extrudePatch, model),
extrudedFaces(extrudePatch, model),
extrudedCells(extrudePatch, model)
),
model_(model)
{
List<polyPatch*> patches(3);
label facei = nInternalFaces();
label sz =
model_.nLayers()
*(extrudePatch.nEdges() - extrudePatch.nInternalEdges());
patches[0] = new wallPolyPatch
(
"sides",
sz,
facei,
0,
boundaryMesh()
);
facei += sz;
patches[1] = new polyPatch
(
"originalPatch",
extrudePatch.size(),
facei,
1,
boundaryMesh()
);
facei += extrudePatch.size();
patches[2] = new polyPatch
(
"otherSide",
extrudePatch.size(),
facei,
2,
boundaryMesh()
);
addPatches(patches);
}
// ************************************************************************* //