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foam-extend4.1-coherent-io/applications/solvers/solidMechanics/deprecatedSolvers/materialModels/fvPatchFields/cohesiveLaw/cohesiveLawFvPatchVectorField.H

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/*---------------------------------------------------------------------------*\
========= |
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\\ / F ield | foam-extend: Open Source CFD
\\ / O peration | Version: 3.2
\\ / A nd | Web: http://www.foam-extend.org
\\/ M anipulation | For copyright notice see file Copyright
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-------------------------------------------------------------------------------
License
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This file is part of foam-extend.
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foam-extend is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation, either version 3 of the License, or (at your
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option) any later version.
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foam-extend is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
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Class
cohesiveLawFvPatchVectorField
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Description
Cohesive law fv patch field
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SourceFiles
cohesiveLawFvPatchVectorField.C
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\*---------------------------------------------------------------------------*/
#ifndef cohesiveLawFvPatchVectorField_H
#define cohesiveLawFvPatchVectorField_H
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#include "fvPatchFields.H"
#include "fixedGradientFvPatchFields.H"
#include "cohesiveFvPatch.H"
#include "cohesiveLaw.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class cohesiveLawFvPatch Declaration
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\*---------------------------------------------------------------------------*/
class cohesiveLawFvPatchVectorField
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:
public fixedGradientFvPatchVectorField
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{
// Private Data
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//- Cohesive law
cohesiveLaw* cohesiveLawPtr_;
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//- Under-relaxation factor
scalar relaxationFactor_;
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//- Traction
vectorField traction_;
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public:
//- Runtime type information
TypeName("cohesiveLaw");
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// Constructors
//- Construct from patch and internal field
cohesiveLawFvPatchVectorField
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(
const fvPatch&,
const DimensionedField<vector, volMesh>&
);
//- Construct from patch, internal field and dictionary
cohesiveLawFvPatchVectorField
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(
const fvPatch&,
const DimensionedField<vector, volMesh>&,
const dictionary&
);
//- Construct by mapping given
// cohesiveLawFvPatchVectorField onto a new patch
cohesiveLawFvPatchVectorField
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(
const cohesiveLawFvPatchVectorField&,
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const fvPatch&,
const DimensionedField<vector, volMesh>&,
const fvPatchFieldMapper&
);
//- Construct as copy
cohesiveLawFvPatchVectorField
(
const cohesiveLawFvPatchVectorField&
);
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//- Construct and return a clone
virtual tmp<fvPatchVectorField> clone() const
{
return tmp<fvPatchVectorField>
(
new cohesiveLawFvPatchVectorField(*this)
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);
}
//- Construct as copy setting internal field reference
cohesiveLawFvPatchVectorField
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(
const cohesiveLawFvPatchVectorField&,
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const DimensionedField<vector, volMesh>&
);
//- Construct and return a clone setting internal field reference
virtual tmp<fvPatchVectorField> clone
(
const DimensionedField<vector, volMesh>& iF
) const
{
return tmp<fvPatchVectorField>
(
new cohesiveLawFvPatchVectorField(*this, iF)
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);
}
// Member functions
// Access
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//- Return cohesive law
const cohesiveLaw& law() const;
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// Mapping functions
//- Map (and resize as needed) from self given a mapping object
virtual void autoMap
(
const fvPatchFieldMapper&
);
//- Reverse map the given fvPatchField onto this fvPatchField
virtual void rmap
(
const fvPatchVectorField&,
const labelList&
);
//- Update the coefficients associated with the patch field
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virtual void updateCoeffs();
//- Write
virtual void write(Ostream&) const;
// Member operators
virtual void operator=(const fvPatchVectorField&) {}
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};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //