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foam-extend4.1-coherent-io/applications/utilities/mesh/manipulation/transformPoints/transformPoints.C

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/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright held by original author
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2 of the License, or (at your
option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM; if not, write to the Free Software Foundation,
Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Application
transformPoints
Description
Transforms the mesh points in the polyMesh directory according to the
translate, rotate and scale options.
Usage
Options are:
-translate vector
Translates the points by the given vector,
-rotate (vector vector)
Rotates the points from the first vector to the second,
or -yawPitchRoll (yawdegrees pitchdegrees rolldegrees)
or -rollPitchYaw (rolldegrees pitchdegrees yawdegrees)
or -rotateAlongVector (vector and angle)
-scale vector
Scales the points by the given vector.
The any or all of the three options may be specified and are processed
in the above order.
With -rotateFields (in combination with -rotate/yawPitchRoll/rollPitchYaw)
it will also read & transform vector & tensor fields.
Note:
yaw (rotation about z)
pitch (rotation about y)
roll (rotation about x)
\*---------------------------------------------------------------------------*/
#include "argList.H"
#include "Time.H"
#include "fvMesh.H"
#include "volFields.H"
#include "surfaceFields.H"
#include "ReadFields.H"
#include "pointFields.H"
#include "transformField.H"
#include "transformGeometricField.H"
#include "IStringStream.H"
#include "RodriguesRotation.H"
using namespace Foam;
using namespace Foam::mathematicalConstant;
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
template<class GeoField>
void readAndRotateFields
(
PtrList<GeoField>& flds,
const fvMesh& mesh,
const tensor& T,
const IOobjectList& objects
)
{
ReadFields(mesh, objects, flds);
forAll(flds, i)
{
Info<< "Transforming " << flds[i].name() << endl;
dimensionedTensor dimT("t", flds[i].dimensions(), T);
transform(flds[i], dimT, flds[i]);
}
}
void rotateFields(const argList& args, const Time& runTime, const tensor& T)
{
# include "createNamedMesh.H"
// Read objects in time directory
IOobjectList objects(mesh, runTime.timeName());
// Read vol fields.
PtrList<volScalarField> vsFlds;
readAndRotateFields(vsFlds, mesh, T, objects);
PtrList<volVectorField> vvFlds;
readAndRotateFields(vvFlds, mesh, T, objects);
PtrList<volSphericalTensorField> vstFlds;
readAndRotateFields(vstFlds, mesh, T, objects);
PtrList<volSymmTensorField> vsymtFlds;
readAndRotateFields(vsymtFlds, mesh, T, objects);
PtrList<volTensorField> vtFlds;
readAndRotateFields(vtFlds, mesh, T, objects);
// Read surface fields.
PtrList<surfaceScalarField> ssFlds;
readAndRotateFields(ssFlds, mesh, T, objects);
PtrList<surfaceVectorField> svFlds;
readAndRotateFields(svFlds, mesh, T, objects);
PtrList<surfaceSphericalTensorField> sstFlds;
readAndRotateFields(sstFlds, mesh, T, objects);
PtrList<surfaceSymmTensorField> ssymtFlds;
readAndRotateFields(ssymtFlds, mesh, T, objects);
PtrList<surfaceTensorField> stFlds;
readAndRotateFields(stFlds, mesh, T, objects);
mesh.write();
}
// Main program:
int main(int argc, char *argv[])
{
# include "addRegionOption.H"
argList::validOptions.insert("translate", "vector");
argList::validOptions.insert("rotate", "(vector vector)");
argList::validOptions.insert("rotateAlongVector", "(vector angleInDegree)");
argList::validOptions.insert("rollPitchYaw", "(roll pitch yaw)");
argList::validOptions.insert("yawPitchRoll", "(yaw pitch roll)");
argList::validOptions.insert("rotateFields", "");
argList::validOptions.insert("scale", "vector");
# include "setRootCase.H"
# include "createTime.H"
word regionName = polyMesh::defaultRegion;
fileName meshDir;
if (args.optionReadIfPresent("region", regionName))
{
meshDir = regionName/polyMesh::meshSubDir;
}
else
{
meshDir = polyMesh::meshSubDir;
}
pointIOField points
(
IOobject
(
"points",
runTime.findInstance(meshDir, "points"),
meshDir,
runTime,
IOobject::MUST_READ,
IOobject::NO_WRITE,
false
)
);
if (args.options().empty())
{
FatalErrorIn(args.executable())
<< "No options supplied, please use one or more of "
"-translate, -rotate or -scale options."
<< exit(FatalError);
}
if (args.optionFound("translate"))
{
vector transVector(args.optionLookup("translate")());
Info<< "Translating points by " << transVector << endl;
points += transVector;
}
if (args.optionFound("rotate"))
{
Pair<vector> n1n2(args.optionLookup("rotate")());
n1n2[0] /= mag(n1n2[0]);
n1n2[1] /= mag(n1n2[1]);
tensor T = rotationTensor(n1n2[0], n1n2[1]);
Info<< "Rotating points by " << T << endl;
points = transform(T, points);
if (args.optionFound("rotateFields"))
{
rotateFields(args, runTime, T);
}
}
else if (args.optionFound("rollPitchYaw"))
{
vector v(args.optionLookup("rollPitchYaw")());
Info<< "Rotating points by" << nl
<< " roll " << v.x() << nl
<< " pitch " << v.y() << nl
<< " yaw " << v.z() << endl;
// Convert to radians
v *= pi/180.0;
quaternion R(v.x(), v.y(), v.z());
Info<< "Rotating points by quaternion " << R << endl;
points = transform(R, points);
if (args.optionFound("rotateFields"))
{
rotateFields(args, runTime, R.R());
}
}
else if (args.optionFound("yawPitchRoll"))
{
vector v(args.optionLookup("yawPitchRoll")());
Info<< "Rotating points by" << nl
<< " yaw " << v.x() << nl
<< " pitch " << v.y() << nl
<< " roll " << v.z() << endl;
// Convert to radians
v *= pi/180.0;
scalar yaw = v.x();
scalar pitch = v.y();
scalar roll = v.z();
quaternion R = quaternion(vector(0, 0, 1), yaw);
R *= quaternion(vector(0, 1, 0), pitch);
R *= quaternion(vector(1, 0, 0), roll);
Info<< "Rotating points by quaternion " << R << endl;
points = transform(R, points);
if (args.optionFound("rotateFields"))
{
rotateFields(args, runTime, R.R());
}
}
else if (args.optionFound("rotateAlongVector"))
{
IStringStream rotateVectorOptions
(
args.optionLookup("rotateAlongVector")
);
vector rotationAxis(rotateVectorOptions);
scalar rotationAngle = readScalar(rotateVectorOptions);
tensor T = RodriguesRotation(rotationAxis, rotationAngle);
Info << "Rotating points by " << T << endl;
points = transform(T, points);
if (args.options().found("rotateFields"))
{
rotateFields(runTime, T);
}
}
if (args.optionFound("scale"))
{
vector scaleVector(args.optionLookup("scale")());
Info<< "Scaling points by " << scaleVector << endl;
points.replace(vector::X, scaleVector.x()*points.component(vector::X));
points.replace(vector::Y, scaleVector.y()*points.component(vector::Y));
points.replace(vector::Z, scaleVector.z()*points.component(vector::Z));
}
// Set the precision of the points data to 10
IOstream::defaultPrecision(10);
Info << "Writing points into directory " << points.path() << nl << endl;
points.write();
return 0;
}
// ************************************************************************* //