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foam-extend4.1-coherent-io/applications/utilities/mesh/generation/blockMesh/createPatches.C

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/*---------------------------------------------------------------------------*\
========= |
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\\ / F ield | foam-extend: Open Source CFD
\\ / O peration |
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\\ / A nd | For copyright notice see file Copyright
\\/ M anipulation |
-------------------------------------------------------------------------------
License
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This file is part of foam-extend.
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foam-extend is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
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Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
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foam-extend is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
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along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
Description
\*---------------------------------------------------------------------------*/
#include "blockMesh.H"
// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
Foam::faceList Foam::blockMesh::createPatchFaces
(
const polyPatch& patchTopologyFaces
)
{
blockMesh& blocks = *this;
labelList blockLabels = patchTopologyFaces.polyPatch::faceCells();
label nFaces=0;
forAll(patchTopologyFaces, patchTopologyFaceLabel)
{
label blockLabel = blockLabels[patchTopologyFaceLabel];
faceList blockFaces
(
blocks[blockLabel].blockDef().blockShape().faces()
);
forAll(blockFaces, blockFaceLabel)
{
if
(
blockFaces[blockFaceLabel]
== patchTopologyFaces[patchTopologyFaceLabel]
)
{
nFaces +=
blocks[blockLabel].boundaryPatches()[blockFaceLabel].size();
}
}
}
faceList patchFaces(nFaces);
face quadFace(4);
label faceLabel = 0;
forAll(patchTopologyFaces, patchTopologyFaceLabel)
{
label blockLabel = blockLabels[patchTopologyFaceLabel];
faceList blockFaces
(
blocks[blockLabel].blockDef().blockShape().faces()
);
forAll(blockFaces, blockFaceLabel)
{
if
(
blockFaces[blockFaceLabel]
== patchTopologyFaces[patchTopologyFaceLabel]
)
{
const labelListList& blockPatchFaces =
blocks[blockLabel].boundaryPatches()[blockFaceLabel];
forAll(blockPatchFaces, blockFaceLabel)
{
// Lookup the face points
// and collapse duplicate point labels
quadFace[0] =
mergeList_
[
blockPatchFaces[blockFaceLabel][0]
+ blockOffsets_[blockLabel]
];
label nUnique = 1;
for
(
label facePointLabel = 1;
facePointLabel < 4;
facePointLabel++
)
{
quadFace[nUnique] =
mergeList_
[
blockPatchFaces[blockFaceLabel][facePointLabel]
+ blockOffsets_[blockLabel]
];
if (quadFace[nUnique] != quadFace[nUnique-1])
{
nUnique++;
}
}
if (quadFace[nUnique-1] == quadFace[0])
{
nUnique--;
}
if (nUnique == 4)
{
patchFaces[faceLabel++] = quadFace;
}
else if (nUnique == 3)
{
patchFaces[faceLabel++] = face
(
labelList::subList(quadFace, 3)
);
}
// else the face has collapsed to an edge or point
}
}
}
}
patchFaces.setSize(faceLabel);
return patchFaces;
}
Foam::faceListList Foam::blockMesh::createPatches()
{
Info<< "\nCreating patches\n";
const polyPatchList& patchTopologies = topology().boundaryMesh();
faceListList patches(patchTopologies.size());
forAll(patchTopologies, patchLabel)
{
patches[patchLabel] =
createPatchFaces(patchTopologies[patchLabel]);
}
return patches;
}
// ************************************************************************* //