/*--------------------------------*- C++ -*----------------------------------*\
| ========= | |
| \\ / F ield | foam-extend: Open Source CFD |
| \\ / O peration | Version: 3.0 |
| \\ / A nd | Web: http://www.extend-project.de |
| \\/ M anipulation | |
\*---------------------------------------------------------------------------*/
FoamFile
{
version 2.0;
format ascii;
class dictionary;
object extrudeProperties;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
// What to extrude:
// patch : from patch of another case ('sourceCase')
constructFrom patch;
sourceCase "../wingMotion_snappyHexMesh";
sourcePatch front;
// If construct from patch: patch to use for back (can be same as sourcePatch)
exposedPatchName back;
// Flip surface normals before usage.
flipNormals false;
//- Linear extrusion in point-normal direction
extrudeModel linearNormal;
nLayers 1;
expansionRatio 1.0;
linearNormalCoeffs
thickness 0.05;
// Do front and back need to be merged? Usually only makes sense for 360
// degree wedges.
mergeFaces false;