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foam-extend4.1-coherent-io/applications/utilities/postProcessing/dataConversion/foamToFieldview9/writeFunctions.C

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/*---------------------------------------------------------------------------*\
========= |
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\\ / F ield | foam-extend: Open Source CFD
\\ / O peration | Version: 3.2
\\ / A nd | Web: http://www.foam-extend.org
\\/ M anipulation | For copyright notice see file Copyright
-------------------------------------------------------------------------------
License
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This file is part of foam-extend.
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foam-extend is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
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Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
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foam-extend is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
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along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
Description
\*---------------------------------------------------------------------------*/
#include "writeFunctions.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
// C++ version of fwrite_str80 from FieldView/uns/write_binary_uns.c
// Write padded string of 80 char.
bool writeStr80(std::ostream& os, const string& str)
{
char cBuf[80];
memset(cBuf, '\0', 80);
int len = str.size();
strncpy(cBuf, str.c_str(), (len < 80 ? len : 80));
os.write(cBuf, 80*sizeof(char));
return os.good();
}
// Write single integer
bool writeInt(std::ostream& os, int val1)
{
os.write(reinterpret_cast<char*>(&val1), sizeof(int));
return os.good();
}
// Write single float
bool writeFloat(std::ostream& os, scalar val1)
{
float floatVal = val1;
os.write(reinterpret_cast<char*>(&floatVal), sizeof(float));
return os.good();
}
// Debug: write raw bytes
void writeBytes(char* start, int nBytes)
{
cout.setf(std::ios::hex, std::ios::basefield);
cout<< start << " : ";
for(int i = 0; i < nBytes; i++)
{
cout<< " " << start[i];
}
cout << std::endl;
cout.setf(std::ios::dec);
}
// Debug: write wall flags data
void writeWallFlags(Ostream& os, label cellI, const labelList& wallFlags)
{
os << "cell " << cellI << " wallsFlags:";
forAll(wallFlags, wallFaceI)
{
os << wallFlags[wallFaceI] << " ";
}
os << endl;
}
// ************************************************************************* //