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foam-extend4.1-coherent-io/src/OpenFOAM/meshes/MeshObject/MeshObject.H

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/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright held by original author
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2 of the License, or (at your
option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM; if not, write to the Free Software Foundation,
Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Class
Foam::MeshObject
Description
Templated abstract base-class for dynamic mesh objects used to automate
their allocation to the mesh database and the mesh-modifier event-loop.
SourceFiles
MeshObject.C
\*---------------------------------------------------------------------------*/
#ifndef MeshObject_H
#define MeshObject_H
#include "meshObjectBase.H"
#include "regIOobject.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class MeshObject Declaration
\*---------------------------------------------------------------------------*/
template<class Mesh, class Type>
class MeshObject
:
public meshObjectBase,
public regIOobject
{
protected:
// Reference to Mesh
const Mesh& mesh_;
public:
// Constructors
explicit MeshObject(const Mesh& mesh);
static const Type& New(const Mesh& mesh);
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template<class Data1>
static const Type& New
(
const Mesh& mesh,
const Data1& d
);
template<class Data1, class Data2>
static const Type& New
(
const Mesh& mesh,
const Data1&,
const Data2&
);
template<class Data1, class Data2, class Data3>
static const Type& New
(
const Mesh& mesh,
const Data1&,
const Data2&,
const Data3&
);
template<class Data1, class Data2, class Data3, class Data4>
static const Type& New
(
const Mesh& mesh,
const Data1&,
const Data2&,
const Data3&,
const Data4&
);
// Destructors
virtual ~MeshObject();
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static bool Delete(const Mesh& mesh);
// Member Functions
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//- Delete object from database
virtual bool deleteObject() const;
//- Return mesh reference
const Mesh& mesh() const
{
return mesh_;
}
virtual bool writeData(Foam::Ostream&) const
{
return true;
}
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#ifdef NoRepository
# include "MeshObject.C"
#endif
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //