411 lines
12 KiB
C
411 lines
12 KiB
C
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/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright held by original author
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation; either version 2 of the License, or (at your
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option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM; if not, write to the Free Software Foundation,
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Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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\*---------------------------------------------------------------------------*/
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#include "mirrorFvMesh.H"
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#include "Time.H"
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#include "plane.H"
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// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
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const Foam::label Foam::mirrorFvMesh::cellRenumber[8][8] =
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{
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{-1, -1, -1, -1, -1, -1, -1, -1}, // unknown
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{-1, -1, -1, -1, -1, -1, -1, -1}, //
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{-1, -1, -1, -1, -1, -1, -1, -1}, //
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{ 0, 3, 2, 1, 4, 7, 6, 5}, // hex
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{ 2, 1, 0, 5, 4, 3, 6, -1}, // wedge
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{ 0, 2, 1, 3, 5, 4, -1, -1}, // prism
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{ 0, 3, 2, 1, 4, -1, -1, -1}, // pyramid
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{ 2, 1, 0, 3, -1, -1, -1, -1}, // tet
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};
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// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
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Foam::mirrorFvMesh::mirrorFvMesh(const IOobject& io)
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:
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fvMesh(io),
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mirrorMeshDict_
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(
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IOobject
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(
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"mirrorMeshDict",
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time().system(),
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*this,
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IOobject::MUST_READ,
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IOobject::NO_WRITE
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)
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),
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mirrorMeshPtr_(NULL)
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{
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plane mirrorPlane(mirrorMeshDict_);
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scalar planeTolerance
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(
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readScalar(mirrorMeshDict_.lookup("planeTolerance"))
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);
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const pointField& oldPoints = points();
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const faceList& oldFaces = faces();
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const cellList& oldCells = cells();
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const label nOldInternalFaces = nInternalFaces();
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const polyPatchList& oldPatches = boundaryMesh();
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// Mirror the points
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Info << "Mirroring points. Old points: " << oldPoints.size();
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pointField newPoints(2*oldPoints.size());
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label nNewPoints = 0;
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labelList mirrorPointLookup(oldPoints.size(), -1);
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// Grab the old points
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forAll (oldPoints, pointI)
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{
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newPoints[nNewPoints] = oldPoints[pointI];
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nNewPoints++;
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}
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forAll (oldPoints, pointI)
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{
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scalar alpha =
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mirrorPlane.normalIntersect
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(
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oldPoints[pointI],
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mirrorPlane.normal()
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);
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// Check plane on tolerance
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if (mag(alpha) > planeTolerance)
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{
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// The point gets mirrored
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newPoints[nNewPoints] =
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oldPoints[pointI] + 2.0*alpha*mirrorPlane.normal();
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// remember the point correspondence
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mirrorPointLookup[pointI] = nNewPoints;
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nNewPoints++;
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}
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else
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{
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// The point is on the plane and does not get mirrored
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// Adjust plane location
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newPoints[nNewPoints] =
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oldPoints[pointI] + alpha*mirrorPlane.normal();
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mirrorPointLookup[pointI] = pointI;
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}
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}
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// Reset the size of the point list
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Info << " New points: " << nNewPoints << endl;
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newPoints.setSize(nNewPoints);
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Info << "Mirroring faces. Old faces: " << oldFaces.size();
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// Algorithm:
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// During mirroring, the faces that were previously boundary faces
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// in the mirror plane may become ineternal faces. In order to
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// deal with the ordering of the faces, the algorithm is split
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// into two parts. For original faces, the internal faces are
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// distributed to their owner cells. Once all internal faces are
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// distributed, the boundary faces are visited and if they are in
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// the mirror plane they are added to the master cells (the future
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// boundary faces are not touched). After the first phase, the
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// internal faces are collected in the cell order and numbering
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// information is added. Then, the internal faces are mirrored
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// and the face numbering data is stored for the mirrored section.
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// Once all the internal faces are mirrored, the boundary faces
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// are added by mirroring the faces patch by patch.
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// Distribute internal faces
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labelListList newCellFaces(oldCells.size());
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const unallocLabelList& oldOwnerStart = lduAddr().ownerStartAddr();
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forAll (newCellFaces, cellI)
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{
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labelList& curFaces = newCellFaces[cellI];
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const label s = oldOwnerStart[cellI];
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const label e = oldOwnerStart[cellI + 1];
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curFaces.setSize(e - s);
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forAll (curFaces, i)
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{
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curFaces[i] = s + i;
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}
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}
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// Distribute boundary faces. Remember the faces that have been inserted
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// as internal
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boolListList insertedBouFace(oldPatches.size());
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forAll (oldPatches, patchI)
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{
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const polyPatch& curPatch = oldPatches[patchI];
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boolList& curInsBouFace = insertedBouFace[patchI];
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curInsBouFace.setSize(curPatch.size());
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curInsBouFace = false;
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// Get faceCells for face insertion
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const unallocLabelList& curFaceCells = curPatch.faceCells();
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const label curStart = curPatch.start();
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forAll (curPatch, faceI)
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{
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// Find out if the mirrored face is identical to the
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// original. If so, the face needs to become internal and
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// added to its owner cell
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const face& origFace = curPatch[faceI];
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face mirrorFace(origFace.size());
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forAll (mirrorFace, pointI)
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{
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mirrorFace[pointI] = mirrorPointLookup[origFace[pointI]];
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}
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if (origFace == mirrorFace)
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{
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// The mirror is identical to current face. This will
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// become an internal face
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const label oldSize = newCellFaces[curFaceCells[faceI]].size();
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newCellFaces[curFaceCells[faceI]].setSize(oldSize + 1);
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newCellFaces[curFaceCells[faceI]][oldSize] = curStart + faceI;
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curInsBouFace[faceI] = true;
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}
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}
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}
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// Construct the new list of faces. Boundary faces are added
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// last, cush that each patch is mirrored separately. The
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// addressing is stored in two separate arrays: first for the
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// original cells (face order has changed) and then for the
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// mirrored cells.
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labelList masterFaceLookup(oldFaces.size(), -1);
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labelList mirrorFaceLookup(oldFaces.size(), -1);
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faceList newFaces(2*oldFaces.size());
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label nNewFaces = 0;
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// Insert original (internal) faces
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forAll (newCellFaces, cellI)
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{
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const labelList& curCellFaces = newCellFaces[cellI];
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forAll (curCellFaces, cfI)
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{
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newFaces[nNewFaces] = oldFaces[curCellFaces[cfI]];
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masterFaceLookup[curCellFaces[cfI]] = nNewFaces;
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nNewFaces++;
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}
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}
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// Mirror internal faces
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for (label faceI = 0; faceI < nOldInternalFaces; faceI++)
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{
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const face& oldFace = oldFaces[faceI];
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face& nf = newFaces[nNewFaces];
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nf.setSize(oldFace.size());
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nf[0] = mirrorPointLookup[oldFace[0]];
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for (label i = 1; i < oldFace.size(); i++)
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{
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nf[i] = mirrorPointLookup[oldFace[oldFace.size() - i]];
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}
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mirrorFaceLookup[faceI] = nNewFaces;
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nNewFaces++;
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}
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// Mirror boundary faces patch by patch
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wordList newPatchTypes(boundary().size());
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wordList newPatchNames(boundary().size());
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labelList newPatchSizes(boundary().size(), -1);
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labelList newPatchStarts(boundary().size(), -1);
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label nNewPatches = 0;
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forAll (boundaryMesh(), patchI)
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{
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const label curPatchSize = boundaryMesh()[patchI].size();
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const label curPatchStart = boundaryMesh()[patchI].start();
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const boolList& curInserted = insertedBouFace[patchI];
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newPatchStarts[nNewPatches] = nNewFaces;
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// Master side
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for (label faceI = 0; faceI < curPatchSize; faceI++)
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{
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// Check if the face has already been added. If not, add it and
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// insert the numbering details.
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if (!curInserted[faceI])
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{
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newFaces[nNewFaces] = oldFaces[curPatchStart + faceI];
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masterFaceLookup[curPatchStart + faceI] = nNewFaces;
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nNewFaces++;
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}
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}
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// Mirror side
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for (label faceI = 0; faceI < curPatchSize; faceI++)
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{
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// Check if the face has already been added. If not, add it and
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// insert the numbering details.
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if (!curInserted[faceI])
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{
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const face& oldFace = oldFaces[curPatchStart + faceI];
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face& nf = newFaces[nNewFaces];
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nf.setSize(oldFace.size());
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nf[0] = mirrorPointLookup[oldFace[0]];
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for (label i = 1; i < oldFace.size(); i++)
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{
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nf[i] = mirrorPointLookup[oldFace[oldFace.size() - i]];
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}
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mirrorFaceLookup[curPatchStart + faceI] = nNewFaces;
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nNewFaces++;
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}
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else
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{
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// Grab the index of the master face for the mirror side
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mirrorFaceLookup[curPatchStart + faceI] =
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masterFaceLookup[curPatchStart + faceI];
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}
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}
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// If patch exists, grab the name and type of the original patch
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if (nNewFaces > newPatchStarts[nNewPatches])
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{
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newPatchTypes[nNewPatches] = boundaryMesh()[patchI].type();
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newPatchNames[nNewPatches] = boundaryMesh()[patchI].name();
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newPatchSizes[nNewPatches] =
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nNewFaces - newPatchStarts[nNewPatches];
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nNewPatches++;
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}
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}
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// Tidy up the lists
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newFaces.setSize(nNewFaces);
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Info << " New faces: " << nNewFaces << endl;
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newPatchTypes.setSize(nNewPatches);
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newPatchNames.setSize(nNewPatches);
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newPatchSizes.setSize(nNewPatches);
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newPatchStarts.setSize(nNewPatches);
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Info << "Mirroring patches. Old patches: " << boundary().size()
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<< " New patches: " << nNewPatches << endl;
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Info<< "Mirroring cells. Old cells: " << oldCells.size()
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<< " New cells: " << 2*oldCells.size() << endl;
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cellList newCells(2*oldCells.size());
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label nNewCells = 0;
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// Grab the original cells. Take care of face renumbering.
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forAll (oldCells, cellI)
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{
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const cell& oc = oldCells[cellI];
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cell& nc = newCells[nNewCells];
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nc.setSize(oc.size());
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forAll (oc, i)
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{
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nc[i] = masterFaceLookup[oc[i]];
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}
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nNewCells++;
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}
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// Mirror the cells
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forAll (oldCells, cellI)
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{
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const cell& oc = oldCells[cellI];
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cell& nc = newCells[nNewCells];
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nc.setSize(oc.size());
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forAll (oc, i)
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{
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nc[i] = mirrorFaceLookup[oc[i]];
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}
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nNewCells++;
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}
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// Mirror the cell shapes
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Info << "Mirroring cell shapes." << endl;
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Info << nl << "Creating new mesh" << endl;
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mirrorMeshPtr_ = new fvMesh
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(
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io,
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newPoints,
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newFaces,
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newCells
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);
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fvMesh& pMesh = *mirrorMeshPtr_;
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// Add the boundary patches
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List<polyPatch*> p(newPatchTypes.size());
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forAll (p, patchI)
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{
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p[patchI] = polyPatch::New
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(
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newPatchTypes[patchI],
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newPatchNames[patchI],
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newPatchSizes[patchI],
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newPatchStarts[patchI],
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patchI,
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pMesh.boundaryMesh()
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).ptr();
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}
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pMesh.addPatches(p);
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}
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// * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * //
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Foam::mirrorFvMesh::~mirrorFvMesh()
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{}
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// ************************************************************************* //
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