{
const polyPatchList& patches = mesh.boundaryMesh();
forAll (patches, patchI)
if (isType<regionCouplePolyPatch>(patches[patchI]))
const regionCouplePolyPatch& rcp =
refCast<const regionCouplePolyPatch>(patches[patchI]);
// Detach it here
rcp.detach();
}
// Force recalculation of weights
mesh.surfaceInterpolation::movePoints();