2010-05-12 13:27:55 +00:00
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/*---------------------------------------------------------------------------*\
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========= |
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2013-12-11 16:09:41 +00:00
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\\ / F ield | foam-extend: Open Source CFD
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2010-05-12 13:27:55 +00:00
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\\ / O peration |
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2013-12-11 16:09:41 +00:00
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\\ / A nd | For copyright notice see file Copyright
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2010-05-12 13:27:55 +00:00
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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2013-12-11 16:09:41 +00:00
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This file is part of foam-extend.
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2010-05-12 13:27:55 +00:00
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2013-12-11 16:09:41 +00:00
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foam-extend is free software: you can redistribute it and/or modify it
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2010-05-12 13:27:55 +00:00
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under the terms of the GNU General Public License as published by the
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2013-12-11 16:09:41 +00:00
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Free Software Foundation, either version 3 of the License, or (at your
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2010-05-12 13:27:55 +00:00
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option) any later version.
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2013-12-11 16:09:41 +00:00
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foam-extend is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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2010-05-12 13:27:55 +00:00
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You should have received a copy of the GNU General Public License
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2013-12-11 16:09:41 +00:00
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along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
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2010-05-12 13:27:55 +00:00
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Description
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private member of block. Creates boundary patches for the block
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\*---------------------------------------------------------------------------*/
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#include "error.H"
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#include "block.H"
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// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
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2010-08-25 21:42:57 +00:00
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void Foam::block::blockBoundary()
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2010-05-12 13:27:55 +00:00
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{
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label ni = blockDef_.n().x();
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label nj = blockDef_.n().y();
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label nk = blockDef_.n().z();
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// x-direction
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label wallLabel = 0;
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label wallCellLabel = 0;
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// x-min
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boundaryPatches_[wallLabel].setSize(nj*nk);
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for (label k = 0; k <= nk - 1; k++)
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{
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for (label j = 0; j <= nj - 1; j++)
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{
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boundaryPatches_[wallLabel][wallCellLabel].setSize(4);
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// set the points
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boundaryPatches_[wallLabel][wallCellLabel][0] =
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vtxLabel(0, j, k);
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boundaryPatches_[wallLabel][wallCellLabel][1] =
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vtxLabel(0, j, k + 1);
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boundaryPatches_[wallLabel][wallCellLabel][2] =
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vtxLabel(0, j + 1, k + 1);
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boundaryPatches_[wallLabel][wallCellLabel][3] =
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vtxLabel(0, j + 1, k);
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// update the counter
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wallCellLabel++;
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}
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}
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// x-max
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wallLabel++;
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wallCellLabel = 0;
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boundaryPatches_[wallLabel].setSize(nj*nk);
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for (label k = 0; k <= nk - 1; k++)
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{
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for (label j = 0; j <= nj - 1; j++)
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{
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boundaryPatches_[wallLabel][wallCellLabel].setSize(4);
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// set the points
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boundaryPatches_[wallLabel][wallCellLabel][0] =
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vtxLabel(ni, j, k);
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boundaryPatches_[wallLabel][wallCellLabel][1] =
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vtxLabel(ni, j+1, k);
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boundaryPatches_[wallLabel][wallCellLabel][2] =
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vtxLabel(ni, j+1, k+1);
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boundaryPatches_[wallLabel][wallCellLabel][3] =
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vtxLabel(ni, j, k+1);
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// update the counter
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wallCellLabel++;
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}
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}
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// y-direction
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// y-min
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wallLabel++;
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wallCellLabel = 0;
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boundaryPatches_[wallLabel].setSize(ni*nk);
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for (label i = 0; i <= ni - 1; i++)
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{
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for (label k = 0; k <= nk - 1; k++)
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{
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boundaryPatches_[wallLabel][wallCellLabel].setSize(4);
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// set the points
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boundaryPatches_[wallLabel][wallCellLabel][0] =
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vtxLabel(i, 0, k);
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boundaryPatches_[wallLabel][wallCellLabel][1] =
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vtxLabel(i + 1, 0, k);
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boundaryPatches_[wallLabel][wallCellLabel][2] =
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vtxLabel(i + 1, 0, k + 1);
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boundaryPatches_[wallLabel][wallCellLabel][3] =
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vtxLabel(i, 0, k + 1);
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// update the counter
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wallCellLabel++;
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}
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}
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// y-max
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wallLabel++;
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wallCellLabel = 0;
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boundaryPatches_[wallLabel].setSize(ni*nk);
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for (label i = 0; i <= ni - 1; i++)
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{
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for (label k = 0; k <= nk - 1; k++)
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{
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boundaryPatches_[wallLabel][wallCellLabel].setSize(4);
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// set the points
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boundaryPatches_[wallLabel][wallCellLabel][0] =
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vtxLabel(i, nj, k);
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boundaryPatches_[wallLabel][wallCellLabel][1] =
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vtxLabel(i, nj, k + 1);
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boundaryPatches_[wallLabel][wallCellLabel][2] =
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vtxLabel(i + 1, nj, k + 1);
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boundaryPatches_[wallLabel][wallCellLabel][3] =
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vtxLabel(i + 1, nj, k);
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// update the counter
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wallCellLabel++;
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}
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}
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// z-direction
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// z-min
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wallLabel++;
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wallCellLabel = 0;
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boundaryPatches_[wallLabel].setSize(ni*nj);
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for (label i = 0; i <= ni - 1; i++)
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{
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for (label j = 0; j <= nj - 1; j++)
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{
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boundaryPatches_[wallLabel][wallCellLabel].setSize(4);
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// set the points
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boundaryPatches_[wallLabel][wallCellLabel][0] =
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vtxLabel(i, j, 0);
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boundaryPatches_[wallLabel][wallCellLabel][1] =
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vtxLabel(i, j + 1, 0);
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boundaryPatches_[wallLabel][wallCellLabel][2] =
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vtxLabel(i + 1, j + 1, 0);
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boundaryPatches_[wallLabel][wallCellLabel][3] =
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vtxLabel(i + 1, j, 0);
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// update the counter
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wallCellLabel++;
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}
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}
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// z-max
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wallLabel++;
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wallCellLabel = 0;
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boundaryPatches_[wallLabel].setSize(ni*nj);
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for (label i = 0; i <= ni - 1; i++)
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{
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for (label j = 0; j <= nj - 1; j++)
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{
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boundaryPatches_[wallLabel][wallCellLabel].setSize(4);
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// set the points
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boundaryPatches_[wallLabel][wallCellLabel][0] =
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vtxLabel(i, j, nk);
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boundaryPatches_[wallLabel][wallCellLabel][1] =
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vtxLabel(i + 1, j, nk);
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boundaryPatches_[wallLabel][wallCellLabel][2] =
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vtxLabel(i + 1, j + 1, nk);
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boundaryPatches_[wallLabel][wallCellLabel][3] =
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vtxLabel(i, j + 1, nk);
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// update the counter
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wallCellLabel++;
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}
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}
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}
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// ************************************************************************* //
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