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foam-extend4.1-coherent-io/applications/utilities/mesh/generation/blockMesh/block.C

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/*---------------------------------------------------------------------------*\
========= |
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\\ / F ield | foam-extend: Open Source CFD
\\ / O peration |
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\\ / A nd | For copyright notice see file Copyright
\\/ M anipulation |
-------------------------------------------------------------------------------
License
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This file is part of foam-extend.
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foam-extend is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
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Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
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foam-extend is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
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along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
Description
\*---------------------------------------------------------------------------*/
#include "error.H"
#include "block.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
label block::vtxLabel(label a, label b, label c)
{
return (a + b*(blockDef_.n().x() + 1)
+ c*(blockDef_.n().x() + 1)*(blockDef_.n().y() + 1));
}
// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
// Construct from description
block::block(const blockDescriptor& definition)
:
blockDef_(definition),
vertices_
(
((blockDef_.n().x() + 1)*(blockDef_.n().y() + 1)*(blockDef_.n().z() + 1))
),
cells_
(
(blockDef_.n().x()*blockDef_.n().y()*blockDef_.n().z())
),
boundaryPatches_(6)
{
// create points
blockPoints();
// generate internal cells
blockCells();
// generate boundary patches
blockBoundary();
}
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
const blockDescriptor& block::blockDef() const
{
return blockDef_;
}
const pointField& block::points() const
{
return vertices_;
}
const labelListList& block::cells() const
{
return cells_;
}
const labelListListList& block::boundaryPatches() const
{
return boundaryPatches_;
}
// * * * * * * * * * * * * * * * IOstream Operators * * * * * * * * * * * * //
Ostream& operator<<(Ostream& os, const block& b)
{
os << b.vertices_ << nl
<< b.cells_ << nl
<< b.boundaryPatches_ << endl;
return os;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// ************************************************************************* //