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foam-extend4.1-coherent-io/applications/utilities/mesh/generation/extrudeMesh/extrudeMesh.C

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/*---------------------------------------------------------------------------*\
========= |
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\\ / F ield | foam-extend: Open Source CFD
2016-06-20 15:00:40 +00:00
\\ / O peration | Version: 4.0
\\ / A nd | Web: http://www.foam-extend.org
\\/ M anipulation | For copyright notice see file Copyright
-------------------------------------------------------------------------------
License
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This file is part of foam-extend.
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foam-extend is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
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Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
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foam-extend is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
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along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
Description
Extrude mesh from existing patch (by default outwards facing normals;
optional flips faces) or from patch read from file.
Note: Merges close points so be careful.
Type of extrusion prescribed by run-time selectable model.
\*---------------------------------------------------------------------------*/
#include "argList.H"
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#include "objectRegistry.H"
#include "foamTime.H"
#include "dimensionedTypes.H"
#include "IFstream.H"
#include "faceMesh.H"
#include "mapPolyMesh.H"
#include "directTopoChange.H"
#include "polyTopoChange.H"
#include "polyTopoChanger.H"
#include "edgeCollapser.H"
#include "mathematicalConstants.H"
#include "globalMeshData.H"
#include "perfectInterface.H"
#include "extrudedMesh.H"
#include "extrudeModel.H"
using namespace Foam;
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
// Main program:
int main(int argc, char *argv[])
{
# include "setRootCase.H"
# include "createTimeExtruded.H"
autoPtr<extrudedMesh> meshPtr(NULL);
IOdictionary dict
(
IOobject
(
"extrudeProperties",
runTimeExtruded.constant(),
runTimeExtruded,
IOobject::MUST_READ
)
);
autoPtr<extrudeModel> model(extrudeModel::New(dict));
const word sourceType(dict.lookup("constructFrom"));
autoPtr<faceMesh> fMesh;
if (sourceType == "patch")
{
fileName sourceCasePath(dict.lookup("sourceCase"));
sourceCasePath.expand();
fileName sourceRootDir = sourceCasePath.path();
fileName sourceCaseDir = sourceCasePath.name();
word patchName(dict.lookup("sourcePatch"));
Info<< "Extruding patch " << patchName
<< " on mesh " << sourceCasePath << nl
<< endl;
Time runTime
(
Time::controlDictName,
sourceRootDir,
sourceCaseDir
);
#include "createPolyMesh.H"
label patchID = mesh.boundaryMesh().findPatchID(patchName);
if (patchID == -1)
{
FatalErrorIn(args.executable())
<< "Cannot find patch " << patchName
<< " in the source mesh.\n"
<< "Valid patch names are " << mesh.boundaryMesh().names()
<< exit(FatalError);
}
const polyPatch& pp = mesh.boundaryMesh()[patchID];
fMesh.reset(new faceMesh(pp.localFaces(), pp.localPoints()));
{
fileName surfName(runTime.path()/patchName + ".sMesh");
Info<< "Writing patch as surfaceMesh to "
<< surfName << nl << endl;
OFstream os(surfName);
os << fMesh() << nl;
}
}
else if (sourceType == "surface")
{
// Read from surface
fileName surfName(dict.lookup("surface"));
Info<< "Extruding surfaceMesh read from file " << surfName << nl
<< endl;
IFstream is(surfName);
fMesh.reset(new faceMesh(is));
Info<< "Read patch from file " << surfName << nl
<< endl;
}
else
{
FatalErrorIn(args.executable())
<< "Illegal 'constructFrom' specification. Should either be "
<< "patch or surface." << exit(FatalError);
}
Switch flipNormals(dict.lookup("flipNormals"));
if (flipNormals)
{
Info<< "Flipping faces." << nl << endl;
faceList faces(fMesh().size());
forAll(faces, i)
{
faces[i] = fMesh()[i].reverseFace();
}
fMesh.reset(new faceMesh(faces, fMesh().localPoints()));
}
Info<< "Extruding patch with :" << nl
<< " points : " << fMesh().points().size() << nl
<< " faces : " << fMesh().size() << nl
<< " normals[0] : " << fMesh().faceNormals()[0]
<< nl
<< endl;
extrudedMesh mesh
(
IOobject
(
extrudedMesh::defaultRegion,
runTimeExtruded.constant(),
runTimeExtruded
),
fMesh(),
model()
);
const boundBox& bb = mesh.globalData().bb();
const vector span = bb.span();
const scalar mergeDim = 1e-4 * bb.minDim();
Info<< "Mesh bounding box : " << bb << nl
<< " with span : " << span << nl
<< "Merge distance : " << mergeDim << nl
<< endl;
const polyBoundaryMesh& patches = mesh.boundaryMesh();
const label origPatchID = patches.findPatchID("originalPatch");
const label otherPatchID = patches.findPatchID("otherSide");
if (origPatchID == -1 || otherPatchID == -1)
{
FatalErrorIn(args.executable())
<< "Cannot find patch originalPatch or otherSide." << nl
<< "Valid patches are " << patches.names() << exit(FatalError);
}
// Collapse edges
// ~~~~~~~~~~~~~~
{
Info<< "Collapsing edges < " << mergeDim << " ..." << nl << endl;
// Edge collapsing engine
edgeCollapser collapser(mesh);
const edgeList& edges = mesh.edges();
const pointField& points = mesh.points();
forAll(edges, edgeI)
{
const edge& e = edges[edgeI];
scalar d = e.mag(points);
if (d < mergeDim)
{
Info<< "Merging edge " << e << " since length " << d
<< " << " << mergeDim << nl;
// Collapse edge to e[0]
collapser.collapseEdge(edgeI, e[0]);
}
}
// Topo change container
directTopoChange meshMod(mesh);
// Put all modifications into meshMod
bool anyChange = collapser.setRefinement(meshMod);
if (anyChange)
{
// Construct new mesh from directTopoChange.
autoPtr<mapPolyMesh> map = meshMod.changeMesh(mesh, false);
// Update fields
mesh.updateMesh(map);
// Move mesh (if inflation used)
if (map().hasMotionPoints())
{
mesh.movePoints(map().preMotionPoints());
}
}
}
// Merging front and back patch faces
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Switch mergeFaces(dict.lookup("mergeFaces"));
if (mergeFaces)
{
Info<< "Assuming full 360 degree axisymmetric case;"
<< " stitching faces on patches "
<< patches[origPatchID].name() << " and "
<< patches[otherPatchID].name() << " together ..." << nl << endl;
polyTopoChanger stitcher(mesh);
stitcher.setSize(1);
// Make list of masterPatch faces
labelList isf(patches[origPatchID].size());
forAll (isf, i)
{
isf[i] = patches[origPatchID].start() + i;
}
const word cutZoneName("originalCutFaceZone");
List<faceZone*> fz
(
1,
new faceZone
(
cutZoneName,
isf,
boolList(isf.size(), false),
0,
mesh.faceZones()
)
);
mesh.addZones(List<pointZone*>(0), fz, List<cellZone*>(0));
// Add the perfect interface mesh modifier
stitcher.set
(
0,
new perfectInterface
(
"couple",
0,
stitcher,
cutZoneName,
patches[origPatchID].name(),
patches[otherPatchID].name()
)
);
// Execute all polyMeshModifiers
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autoPtr<mapPolyMesh> morphMap = stitcher.changeMesh();
mesh.movePoints(morphMap->preMotionPoints());
}
if (!mesh.write())
{
FatalErrorIn(args.executable()) << "Failed writing mesh"
<< exit(FatalError);
}
Info << "End\n" << endl;
return 0;
}
// ************************************************************************* //