{
//- move mesh for the contact correction
// Create point interpolation
volPointInterpolation pointInterpolation(mesh);
// Calculate mesh points displacement
pointVectorField pointU = pointInterpolation.interpolate(U);
const vectorField& pointUI = pointU.internalField();
// Move mesh
vectorField newPoints = mesh.allPoints();
forAll (pointUI, pointI)
newPoints[pointI] += pointUI[pointI];
}
# include "correctGlobalFaceZoneMesh.H"
twoDPointCorrector twoDCorrector(mesh);
twoDCorrector.correctPoints(newPoints);
mesh.movePoints(newPoints);
mesh.V00();
mesh.moving(false);