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foam-extend4.1-coherent-io/applications/utilities/postProcessing/graphics/PV3FoamReader/vtkPV3Foam/vtkPV3FoamAddPatchMesh.C

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/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright held by original author
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2 of the License, or (at your
option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM; if not, write to the Free Software Foundation,
Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Description
\*---------------------------------------------------------------------------*/
#include "vtkPV3Foam.H"
// Foam includes
#include "polyPatch.H"
#include "primitivePatch.H"
#include "vtkPV3FoamInsertNextPoint.H"
// VTK includes
#include "vtkCellArray.h"
#include "vtkPolyData.h"
#include "vtkUnstructuredGrid.h"
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
void Foam::vtkPV3Foam::addPatchMesh
(
const polyPatch& p,
vtkPolyData *vtkmesh
)
{
if (debug)
{
Info<< "<beg> Foam::vtkPV3Foam::addPatchMesh - " << p.name() << endl;
printMemory();
}
// Convert Foam mesh vertices to VTK
const Foam::pointField& points = p.localPoints();
vtkPoints *vtkpoints = vtkPoints::New();
vtkpoints->Allocate(points.size());
forAll(points, i)
{
vtkPV3FoamInsertNextPoint(vtkpoints, points[i]);
}
vtkmesh->SetPoints(vtkpoints);
vtkpoints->Delete();
// Add faces as polygons
const faceList& faces = p.localFaces();
vtkCellArray * vtkcells = vtkCellArray::New();
vtkcells->Allocate(faces.size());
forAll(faces, faceI)
{
const face& f = faces[faceI];
vtkIdType nodeIds[f.size()];
forAll (f, fp)
{
nodeIds[fp] = f[fp];
}
vtkcells->InsertNextCell(f.size(), nodeIds);
}
vtkmesh->SetPolys(vtkcells);
vtkcells->Delete();
if (debug)
{
Info<< "<end> Foam::vtkPV3Foam::addPatchMesh - " << p.name() << endl;
printMemory();
}
}
// ************************************************************************* //