109 lines
3 KiB
C
109 lines
3 KiB
C
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/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright held by original author
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation; either version 2 of the License, or (at your
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option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM; if not, write to the Free Software Foundation,
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Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Class
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Foam::extrude2DMesh
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Description
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Given 2D mesh insert all the topology changes to extrude. Does not work
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in parallel
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SourceFiles
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extrude2DMesh.C
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\*---------------------------------------------------------------------------*/
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#ifndef extrude2DMesh_H
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#define extrude2DMesh_H
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#include "label.H"
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#include "scalar.H"
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#include "typeInfo.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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// Forward declaration of classes
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class polyMesh;
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class directTopoChange;
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class mapPolyMesh;
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class mapDistributePolyMesh;
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/*---------------------------------------------------------------------------*\
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Class extrude2DMesh Declaration
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\*---------------------------------------------------------------------------*/
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class extrude2DMesh
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{
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// Private data
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//- Reference to 2D mesh
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const polyMesh& mesh_;
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public:
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//- Runtime type information
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ClassName("extrude2DMesh");
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// Constructors
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//- Construct from mesh
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extrude2DMesh(const polyMesh&);
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// Member Functions
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//- Play commands into directTopoChange to extrude mesh.
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void setRefinement
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(
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const direction extrudeDir,
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const scalar thickness,
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const label frontPatchI,
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directTopoChange&
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) const;
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//- Force recalculation of locally stored data on topological change
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void updateMesh(const mapPolyMesh&)
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{}
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//- Force recalculation of locally stored data for mesh distribution
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void distribute(const mapDistributePolyMesh&)
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{}
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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