// check for "points" in all of the result directories
bool hasMovingMesh = false;
if (timeDirs.size() > 1)
{
hasMovingMesh = true;
for (label i=0; i < timeDirs.size() && hasMovingMesh; ++i)
hasMovingMesh = IOobject
(
"points",
timeDirs[i].name(),
polyMesh::meshSubDir,
mesh,
IOobject::NO_READ
).headerOk();
}