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foam-extend4.1-coherent-io/applications/utilities/mesh/manipulation/moveDyMEngineMesh/moveDyMEngineMesh.C

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/*---------------------------------------------------------------------------*\
========= |
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\\ / F ield | foam-extend: Open Source CFD
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\\ / O peration | Version: 4.0
\\ / A nd | Web: http://www.foam-extend.org
\\/ M anipulation | For copyright notice see file Copyright
-------------------------------------------------------------------------------
License
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This file is part of foam-extend.
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foam-extend is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
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Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
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foam-extend is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
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along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
Application
moveDynamicMesh
Description
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Mesh motion and topological mesh changes utility for an engine geometry
Author
Hrvoje Jasak, Wikki Ltd. All rights reserved
\*---------------------------------------------------------------------------*/
#include "fvCFD.H"
#include "engineTime.H"
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#include "engineTopoChangerMesh.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
// Main program:
int main(int argc, char *argv[])
{
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argList::validOptions.insert("checkFrequency", "int");
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# include "setRootCase.H"
# include "createEngineTime.H"
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# include "createEngineDynamicMesh.H"
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// Read check frequency
label checkFrequency = 1;
args.optionReadIfPresent("checkFrequency", checkFrequency);
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fileName path = runTime.caseName();
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OFstream volFile(path + "/totVol.Cyl");
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while (runTime.loop())
{
Info<< "Time = " << runTime.timeName() << endl;
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volFile << runTime.timeName() << "\t" << sum(mesh.V()).value() << endl;
if (isDir(runTime.path()/"VTK"))
{
Info << "Clear VTK directory" << endl;
rmDir(runTime.path()/"VTK");
}
mesh.update();
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# include "checkVolContinuity.H"
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# include "meshCourantNo.H"
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if
(
checkEngineMesh
&& (runTime.timeIndex() % checkFrequency == 0)
)
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{
mesh.checkMesh(true);
}
volFile << runTime.timeName() << tab << sum(mesh.V()).value() << endl;
runTime.write();
Info<< "ExecutionTime = " << runTime.elapsedCpuTime() << " s"
<< " ClockTime = " << runTime.elapsedClockTime() << " s"
<< nl << endl;
}
Info<< "End\n" << endl;
return 0;
}
// ************************************************************************* //