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foam-extend4.1-coherent-io/src/engine/accordionValve/accordionValveBank.H

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/*---------------------------------------------------------------------------*\
========= |
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\\ / F ield | foam-extend: Open Source CFD
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\\ / O peration |
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\\ / A nd | For copyright notice see file Copyright
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\\/ M anipulation |
-------------------------------------------------------------------------------
License
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This file is part of foam-extend.
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foam-extend is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation, either version 3 of the License, or (at your
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option) any later version.
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foam-extend is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
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Class
accordionValveBank
Description
A list of valves.
\*---------------------------------------------------------------------------*/
#ifndef accordionValveBank_H
#define accordionValveBank_H
#include "PtrList.H"
#include "accordionValve.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class accordionValveBank Declaration
\*---------------------------------------------------------------------------*/
class accordionValveBank
:
public PtrList<accordionValve>
{
private:
// Private Member Functions
//- Disallow default bitwise copy construct
accordionValveBank(const accordionValveBank&);
//- Disallow default bitwise assignment
void operator=(const accordionValveBank&);
public:
// Constructors
//- Construct from Istream
accordionValveBank
(
const polyMesh& mesh,
Istream& is
)
{
PtrList<entry> valveEntries(is);
setSize(valveEntries.size());
forAll (valveEntries, valveI)
{
set
(
valveI,
new accordionValve
(
valveEntries[valveI].keyword(),
mesh,
valveEntries[valveI].dict()
)
);
}
}
// Destructor - default
// Member Functions
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //