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foam-extend4.1-coherent-io/applications/utilities/mesh/generation/snappyHexMesh/snappyHexMesh.C

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/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright held by original author
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2 of the License, or (at your
option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM; if not, write to the Free Software Foundation,
Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Application
snappyHexMesh
Description
Automatic split hex mesher. Refines and snaps to surface.
\*---------------------------------------------------------------------------*/
#include "argList.H"
#include "Time.H"
#include "fvMesh.H"
#include "autoRefineDriver.H"
#include "autoSnapDriver.H"
#include "autoLayerDriver.H"
#include "searchableSurfaces.H"
#include "refinementSurfaces.H"
#include "shellSurfaces.H"
#include "decompositionMethod.H"
#include "fvMeshDistribute.H"
#include "wallPolyPatch.H"
#include "refinementParameters.H"
#include "snapParameters.H"
#include "layerParameters.H"
using namespace Foam;
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
// Check writing tolerance before doing any serious work
scalar getMergeDistance(const polyMesh& mesh, const scalar mergeTol)
{
const boundBox& meshBb = mesh.bounds();
scalar mergeDist = mergeTol * meshBb.mag();
scalar writeTol = std::pow
(
scalar(10.0),
-scalar(IOstream::defaultPrecision())
);
Info<< nl
<< "Overall mesh bounding box : " << meshBb << nl
<< "Relative tolerance : " << mergeTol << nl
<< "Absolute matching distance : " << mergeDist << nl
<< endl;
if (mesh.time().writeFormat() == IOstream::ASCII && mergeTol < writeTol)
{
FatalErrorIn("getMergeDistance(const polyMesh&, const scalar)")
<< "Your current settings specify ASCII writing with "
<< IOstream::defaultPrecision() << " digits precision." << endl
<< "Your merging tolerance (" << mergeTol << ") is finer than this."
<< endl
<< "Please change your writeFormat to binary"
<< " or increase the writePrecision" << endl
<< "or adjust the merge tolerance (-mergeTol)."
<< exit(FatalError);
}
return mergeDist;
}
// Write mesh and additional information
void writeMesh
(
const string& msg,
const meshRefinement& meshRefiner,
const label debug
)
{
const fvMesh& mesh = meshRefiner.mesh();
meshRefiner.printMeshInfo(debug, msg);
Info<< "Writing mesh to time " << meshRefiner.timeName() << endl;
meshRefiner.write(meshRefinement::MESH|meshRefinement::SCALARLEVELS, "");
if (debug & meshRefinement::OBJINTERSECTIONS)
{
meshRefiner.write
(
meshRefinement::OBJINTERSECTIONS,
mesh.time().path()/meshRefiner.timeName()
);
}
Info<< "Written mesh in = "
<< mesh.time().cpuTimeIncrement() << " s." << endl;
}
int main(int argc, char *argv[])
{
argList::validOptions.insert("overwrite", "");
# include "setRootCase.H"
# include "createTime.H"
runTime.functionObjects().off();
# include "createMesh.H"
Info<< "Read mesh in = "
<< runTime.cpuTimeIncrement() << " s" << endl;
const bool overwrite = args.optionFound("overwrite");
// Check patches and faceZones are synchronised
mesh.boundaryMesh().checkParallelSync(true);
meshRefinement::checkCoupledFaceZones(mesh);
// Read decomposePar dictionary
IOdictionary decomposeDict
(
IOobject
(
"decomposeParDict",
runTime.system(),
mesh,
IOobject::MUST_READ,
IOobject::NO_WRITE
)
);
// Read meshing dictionary
IOdictionary meshDict
(
IOobject
(
"snappyHexMeshDict",
runTime.system(),
mesh,
IOobject::MUST_READ,
IOobject::NO_WRITE
)
);
// all surface geometry
const dictionary& geometryDict = meshDict.subDict("geometry");
// refinement parameters
const dictionary& refineDict = meshDict.subDict("castellatedMeshControls");
// mesh motion and mesh quality parameters
const dictionary& motionDict = meshDict.subDict("meshQualityControls");
// snap-to-surface parameters
const dictionary& snapDict = meshDict.subDict("snapControls");
// layer addition parameters
const dictionary& layerDict = meshDict.subDict("addLayersControls");
const scalar mergeDist = getMergeDistance
(
mesh,
readScalar(meshDict.lookup("mergeTolerance"))
);
// Debug
// ~~~~~
const label debug(readLabel(meshDict.lookup("debug")));
if (debug > 0)
{
meshRefinement::debug = debug;
autoRefineDriver::debug = debug;
autoSnapDriver::debug = debug;
autoLayerDriver::debug = debug;
}
// Read geometry
// ~~~~~~~~~~~~~
searchableSurfaces allGeometry
(
IOobject
(
"abc", // dummy name
mesh.time().constant(), // instance
//mesh.time().findInstance("triSurface", word::null),// instance
"triSurface", // local
mesh.time(), // registry
IOobject::MUST_READ,
IOobject::NO_WRITE
),
geometryDict
);
// Read refinement surfaces
// ~~~~~~~~~~~~~~~~~~~~~~~~
Info<< "Reading refinement surfaces." << endl;
refinementSurfaces surfaces
(
allGeometry,
refineDict.subDict("refinementSurfaces")
);
Info<< "Read refinement surfaces in = "
<< mesh.time().cpuTimeIncrement() << " s" << nl << endl;
// Read refinement shells
// ~~~~~~~~~~~~~~~~~~~~~~
Info<< "Reading refinement shells." << endl;
shellSurfaces shells
(
allGeometry,
refineDict.subDict("refinementRegions")
);
Info<< "Read refinement shells in = "
<< mesh.time().cpuTimeIncrement() << " s" << nl << endl;
Info<< "Setting refinement level of surface to be consistent"
<< " with shells." << endl;
surfaces.setMinLevelFields(shells);
Info<< "Checked shell refinement in = "
<< mesh.time().cpuTimeIncrement() << " s" << nl << endl;
// Refinement engine
// ~~~~~~~~~~~~~~~~~
Info<< nl
<< "Determining initial surface intersections" << nl
<< "-----------------------------------------" << nl
<< endl;
// Main refinement engine
meshRefinement meshRefiner
(
mesh,
mergeDist, // tolerance used in sorting coordinates
overwrite, // overwrite mesh files?
surfaces, // for surface intersection refinement
shells // for volume (inside/outside) refinement
);
Info<< "Calculated surface intersections in = "
<< mesh.time().cpuTimeIncrement() << " s" << nl << endl;
// Some stats
meshRefiner.printMeshInfo(debug, "Initial mesh");
meshRefiner.write
(
debug&meshRefinement::OBJINTERSECTIONS,
mesh.time().path()/meshRefiner.timeName()
);
// Add all the surface regions as patches
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
labelList globalToPatch;
{
Info<< nl
<< "Adding patches for surface regions" << nl
<< "----------------------------------" << nl
<< endl;
// From global region number to mesh patch.
globalToPatch.setSize(surfaces.nRegions(), -1);
Info<< "Patch\tRegion" << nl
<< "-----\t------"
<< endl;
const labelList& surfaceGeometry = surfaces.surfaces();
forAll(surfaceGeometry, surfI)
{
label geomI = surfaceGeometry[surfI];
const wordList& regNames = allGeometry.regionNames()[geomI];
Info<< surfaces.names()[surfI] << ':' << nl << nl;
forAll(regNames, i)
{
label patchI = meshRefiner.addMeshedPatch
(
regNames[i],
wallPolyPatch::typeName
);
Info<< patchI << '\t' << regNames[i] << nl;
globalToPatch[surfaces.globalRegion(surfI, i)] = patchI;
}
Info<< nl;
}
Info<< "Added patches in = "
<< mesh.time().cpuTimeIncrement() << " s" << nl << endl;
}
// Parallel
// ~~~~~~~~
// Decomposition
autoPtr<decompositionMethod> decomposerPtr
(
decompositionMethod::New
(
decomposeDict,
mesh
)
);
decompositionMethod& decomposer = decomposerPtr();
if (Pstream::parRun() && !decomposer.parallelAware())
{
FatalErrorIn(args.executable())
<< "You have selected decomposition method "
<< decomposer.typeName
<< " which is not parallel aware." << endl
<< "Please select one that is (hierarchical, parMetis)"
<< exit(FatalError);
}
// Mesh distribution engine (uses tolerance to reconstruct meshes)
fvMeshDistribute distributor(mesh, mergeDist);
// Now do the real work -refinement -snapping -layers
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Switch wantRefine(meshDict.lookup("castellatedMesh"));
Switch wantSnap(meshDict.lookup("snap"));
Switch wantLayers(meshDict.lookup("addLayers"));
if (wantRefine)
{
cpuTime timer;
autoRefineDriver refineDriver
(
meshRefiner,
decomposer,
distributor,
globalToPatch
);
// Refinement parameters
refinementParameters refineParams(refineDict);
if (!overwrite)
{
const_cast<Time&>(mesh.time())++;
}
refineDriver.doRefine(refineDict, refineParams, wantSnap, motionDict);
writeMesh
(
"Refined mesh",
meshRefiner,
debug
);
Info<< "Mesh refined in = "
<< timer.cpuTimeIncrement() << " s." << endl;
}
if (wantSnap)
{
cpuTime timer;
autoSnapDriver snapDriver
(
meshRefiner,
globalToPatch
);
// Snap parameters
snapParameters snapParams(snapDict);
if (!overwrite)
{
const_cast<Time&>(mesh.time())++;
}
snapDriver.doSnap(snapDict, motionDict, snapParams);
writeMesh
(
"Snapped mesh",
meshRefiner,
debug
);
Info<< "Mesh snapped in = "
<< timer.cpuTimeIncrement() << " s." << endl;
}
if (wantLayers)
{
cpuTime timer;
autoLayerDriver layerDriver(meshRefiner);
// Layer addition parameters
layerParameters layerParams(layerDict, mesh.boundaryMesh());
//!!! Temporary hack to get access to maxLocalCells
bool preBalance;
{
refinementParameters refineParams(refineDict);
preBalance = returnReduce
(
(mesh.nCells() >= refineParams.maxLocalCells()),
orOp<bool>()
);
}
if (!overwrite)
{
const_cast<Time&>(mesh.time())++;
}
layerDriver.doLayers
(
layerDict,
motionDict,
layerParams,
preBalance,
decomposer,
distributor
);
writeMesh
(
"Layer mesh",
meshRefiner,
debug
);
Info<< "Layers added in = "
<< timer.cpuTimeIncrement() << " s." << endl;
}
Info<< "Finished meshing in = "
<< runTime.elapsedCpuTime() << " s." << endl;
Info<< "End\n" << endl;
return(0);
}
// ************************************************************************* //