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foam-extend4.1-coherent-io/applications/utilities/mesh/generation/blockMesh/blockMeshApp.C

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/*---------------------------------------------------------------------------*\
========= |
2014-06-01 11:15:18 +00:00
\\ / F ield | foam-extend: Open Source CFD
\\ / O peration | Version: 4.1
\\ / A nd | Web: http://www.foam-extend.org
\\/ M anipulation | For copyright notice see file Copyright
-------------------------------------------------------------------------------
License
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This file is part of foam-extend.
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foam-extend is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
2014-06-01 11:15:18 +00:00
foam-extend is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
2014-06-01 11:15:18 +00:00
along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
Application
blockMesh
Description
A multi-block mesh generator.
Uses the block mesh description found in
\a constant/polyMesh/blockMeshDict
(or \a constant/\<region\>/polyMesh/blockMeshDict).
Usage
- blockMesh [OPTION]
\param -blockTopology \n
Write the topology as a set of edges in OBJ format.
\param -region \<name\> \n
Specify an alternative mesh region.
\param -dict \<filename\> \n
Specify alternative dictionary for the block mesh description.
\*---------------------------------------------------------------------------*/
#include "objectRegistry.H"
#include "foamTime.H"
#include "IOdictionary.H"
#include "IOPtrList.H"
#include "blockMesh.H"
#include "preservePatchTypes.H"
#include "emptyPolyPatch.H"
#include "cellSet.H"
#include "argList.H"
#include "OSspecific.H"
#include "OFstream.H"
#include "Pair.H"
#include "mapPolyMesh.H"
#include "polyTopoChanger.H"
#include "slidingInterface.H"
using namespace Foam;
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
// Main program:
int main(int argc, char *argv[])
{
argList::noParallel();
argList::validOptions.insert("blockTopology", "");
argList::validOptions.insert("dict", "dictionary");
# include "addRegionOption.H"
# include "setRootCase.H"
# include "createTime.H"
const word dictName("blockMeshDict");
word regionName;
fileName polyMeshDir;
if (args.optionFound("region"))
{
// constant/<region>/polyMesh/blockMeshDict
regionName = args.option("region");
polyMeshDir = regionName/polyMesh::meshSubDir;
Info<< nl << "Generating mesh for region " << regionName << endl;
}
else
{
// constant/polyMesh/blockMeshDict
regionName = polyMesh::defaultRegion;
polyMeshDir = polyMesh::meshSubDir;
}
autoPtr<IOobject> meshDictIoPtr;
if (args.optionFound("dict"))
{
fileName dictPath(args.option("dict"));
meshDictIoPtr.set
(
new IOobject
(
(
isDir(dictPath)
? dictPath/dictName
: dictPath
),
runTime,
IOobject::MUST_READ,
IOobject::NO_WRITE,
false
)
);
}
else
{
meshDictIoPtr.set
(
new IOobject
(
dictName,
runTime.constant(),
polyMeshDir,
runTime,
IOobject::MUST_READ,
IOobject::NO_WRITE,
false
)
);
}
if (!meshDictIoPtr->headerOk())
{
FatalErrorIn(args.executable())
<< "Cannot open mesh description file\n "
<< meshDictIoPtr->objectPath()
<< nl
<< exit(FatalError);
}
Info<< nl << "Creating block mesh from\n "
<< meshDictIoPtr->objectPath() << nl << endl;
blockMesh::verbose(true);
IOdictionary meshDict(meshDictIoPtr());
blockMesh blocks(meshDict, regionName);
if (args.optionFound("blockTopology"))
{
// Write mesh as edges.
{
fileName objMeshFile("blockTopology.obj");
OFstream str(runTime.path()/objMeshFile);
Info<< nl << "Dumping block structure as Lightwave obj format"
<< " to " << objMeshFile << endl;
blocks.writeTopology(str);
}
// Write centres of blocks
{
fileName objCcFile("blockCentres.obj");
OFstream str(runTime.path()/objCcFile);
Info<< nl << "Dumping block centres as Lightwave obj format"
<< " to " << objCcFile << endl;
const polyMesh& topo = blocks.topology();
const pointField& cellCentres = topo.cellCentres();
forAll(cellCentres, cellI)
{
//point cc = b.blockShape().centre(b.points());
const point& cc = cellCentres[cellI];
str << "v " << cc.x() << ' ' << cc.y() << ' ' << cc.z() << nl;
}
}
Info<< nl << "end" << endl;
return 0;
}
Info<< nl << "Creating polyMesh from blockMesh" << endl;
word defaultFacesName = "defaultFaces";
word defaultFacesType = emptyPolyPatch::typeName;
polyMesh mesh
(
IOobject
(
regionName,
runTime.constant(),
runTime
),
xferCopy(blocks.points()), // could we re-use space?
blocks.cells(),
blocks.patches(),
blocks.patchNames(),
blocks.patchDicts(),
defaultFacesName,
defaultFacesType
);
// Read in a list of dictionaries for the merge patch pairs
if (meshDict.found("mergePatchPairs"))
{
List<Pair<word> > mergePatchPairs
(
meshDict.lookup("mergePatchPairs")
);
# include "mergePatchPairs.H"
}
else
{
Info<< nl << "There are no merge patch pairs edges" << endl;
}
// Set any cellZones (note: cell labelling unaffected by above
// mergePatchPairs)
label nZones = blocks.numZonedBlocks();
if (nZones > 0)
{
Info<< nl << "Adding cell zones" << endl;
// Map from zoneName to cellZone index
HashTable<label> zoneMap(nZones);
// Cells per zone.
List<DynamicList<label> > zoneCells(nZones);
// Running cell counter
label cellI = 0;
// Largest zone so far
label freeZoneI = 0;
forAll(blocks, blockI)
{
const block& b = blocks[blockI];
const labelListList& blockCells = b.cells();
const word& zoneName = b.blockDef().zoneName();
if (zoneName.size())
{
HashTable<label>::const_iterator iter = zoneMap.find(zoneName);
label zoneI;
if (iter == zoneMap.end())
{
zoneI = freeZoneI++;
Info<< " " << zoneI << '\t' << zoneName << endl;
zoneMap.insert(zoneName, zoneI);
}
else
{
zoneI = iter();
}
forAll(blockCells, i)
{
zoneCells[zoneI].append(cellI++);
}
}
else
{
cellI += b.cells().size();
}
}
List<cellZone*> cz(zoneMap.size());
Info<< nl << "Writing cell zones as cellSets" << endl;
forAllConstIter(HashTable<label>, zoneMap, iter)
{
label zoneI = iter();
cz[zoneI] = new cellZone
(
iter.key(),
zoneCells[zoneI].shrink(),
zoneI,
mesh.cellZones()
);
// Write as cellSet for ease of processing
cellSet cset
(
mesh,
iter.key(),
labelHashSet(zoneCells[zoneI].shrink())
);
cset.write();
}
mesh.pointZones().setSize(0);
mesh.faceZones().setSize(0);
mesh.cellZones().setSize(0);
mesh.addZones(List<pointZone*>(0), List<faceZone*>(0), cz);
}
// Set the precision of the points data to 10
IOstream::defaultPrecision(max(10u, IOstream::defaultPrecision()));
Info<< nl << "Writing polyMesh" << endl;
mesh.removeFiles();
if (!mesh.write())
{
FatalErrorIn(args.executable())
<< "Failed writing polyMesh."
<< exit(FatalError);
}
//
// write some information
//
{
const polyPatchList& patches = mesh.boundaryMesh();
Info<< "----------------" << nl
<< "Mesh Information" << nl
<< "----------------" << nl
<< " " << "boundingBox: " << boundBox(mesh.points()) << nl
<< " " << "nPoints: " << mesh.nPoints() << nl
<< " " << "nCells: " << mesh.nCells() << nl
<< " " << "nFaces: " << mesh.nFaces() << nl
<< " " << "nInternalFaces: " << mesh.nInternalFaces() << nl;
Info<< "----------------" << nl
<< "Patches" << nl
<< "----------------" << nl;
forAll(patches, patchI)
{
const polyPatch& p = patches[patchI];
Info<< " " << "patch " << patchI
<< " (start: " << p.start()
<< " size: " << p.size()
<< ") name: " << p.name()
<< nl;
}
}
Info<< "\nEnd\n" << endl;
return 0;
}
// ************************************************************************* //