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foam-extend4.1-coherent-io/applications/utilities/thermophysical/mixtureAdiabaticFlameT/substance.H

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/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright held by original author
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2 of the License, or (at your
option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM; if not, write to the Free Software Foundation,
Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Class
Foam::substance
Description
SourceFiles
substanceI.H
substance.C
substanceIO.C
\*---------------------------------------------------------------------------*/
#ifndef substance_H
#define substance_H
#include "scalar.H"
#include "word.H"
#include "Istream.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class substance Declaration
\*---------------------------------------------------------------------------*/
class substance
{
// Private data
word name_;
scalar volFrac_;
public:
// Constructors
//- Construct null
substance()
{}
// Member Functions
// Access
const word& name() const
{
return name_;
}
scalar volFrac() const
{
return volFrac_;
}
bool operator==(const substance& s) const
{
return name_ == s.name_ && volFrac_ == s.volFrac_;
}
bool operator!=(const substance& s) const
{
return !operator==(s);
}
// IOstream Operators
friend Istream& operator>>(Istream& is, substance& s)
{
is >> s.name_ >> s.volFrac_;
return is;
}
friend Ostream& operator<<(Ostream& os, const substance& s)
{
os << s.name_ << token::SPACE << s.volFrac_;
return os;
}
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //