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foam-extend4.1-coherent-io/applications/solvers/solidMechanics/solidModels/contactModel/contactPatchPairCorrect.C

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2012-09-11 15:42:55 +00:00
/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2004-2007 Hrvoje Jasak
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2 of the License, or (at your
option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM; if not, write to the Free Software Foundation,
Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Description
corrects the contact boundary conditions
\*---------------------------------------------------------------------------*/
#include "contactPatchPair.H"
#include "contactProblem.H"
#include "solidTractionFvPatchVectorField.H"
#include "ListListOps.H"
#include "ggiInterpolation.H"
void Foam::contactPatchPair::correct()
{
//---------------------PRELIMINARIES---------------------------------//
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const fvMesh& mesh = cp_.mesh();
const label& masterIndex = masterPatch_.index();
const label& slaveIndex = slavePatch_.index();
scalar maxMagSlaveTraction = 0.0;
contactIterNum_++;
//--------CALCULATE MASTER AND SLAVE PENETRATIONS----------------------//
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scalarField& globalSlavePointPenetration = globalSlavePointPenetration_;
//scalarField& globalMasterPointPenetration = globalMasterPointPenetration_;
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//- tell zoneToZone that mesh has moved, so the intersection will be recalculated
faceZoneMasterToSlaveInterpolator_.movePoints();
//- calculate intersection distances
//- this is the slowest part of the contact correction especially when the slavePatch
//- has many points. parallelisation of this step should be considered.
globalSlavePointPenetration
= faceZoneMasterToSlaveInterpolator_.pointDistanceToIntersection();
//globalMasterPointPenetration
//= faceZoneSlaveToMasterInterpolator.pointDistanceToIntersection();
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scalarField& slavePointPenetration = slavePointPenetration_;
//scalarField& masterPointPenetration = masterPointPenetration_;
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forAll(slavePointPenetration, pointI)
{
//label pointGlobalLabel = slavePointLabels[pointI];
slavePointPenetration[pointI] =
globalSlavePointPenetration
[
pointI //mesh.pointZones()[slavePointZoneID].whichPoint(pointGlobalLabel)
];
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//- when the master surface surrounds the slave (like the pelvis and femur head) then
//- the slave penetration can sometimes calculate the distance through the femur head
//- to the pelvis which is wrong so I limit slavePenetration here
//- i should add a limitPenetration switch here if(limitPenetration)
if(slavePointPenetration[pointI] < penetrationLimit_)
{
slavePointPenetration[pointI] = 0.0;
//globalSlavePointPenetration[pointI] = 0.0;
}
}
//- This is just for visualisation
// forAll(masterPointPenetration, pointI)
// {
// masterPointPenetration[pointI] =
// globalMasterPointPenetration
// [
// pointI
// ];
// }
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//------CALCULATE SLAVE VERTEX FORCES BASED ON PENETRATION-------------//
//- approximation of penaltyFactor
//- this should be automatic, these numbers don't really matter, the scaleFactor
//- scales theses
scalar bulkModulus = 500e6;
scalar faceArea = 9e-6; //0.01; //0.0049; //approx
scalar cellVolume = 2.7e-8; //0.001; //0.00031; //approx
scalar penaltyFactor = penaltyScaleFactor_*bulkModulus*faceArea*faceArea/cellVolume;
scalar returnPenaltyFactor = returnScaleFactor_*penaltyFactor;
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//-- slave
const vectorField& slavePointNormals = mesh.boundaryMesh()[slaveIndex].pointNormals();
vectorField& totalSlavePointForce = totalSlavePointForce_;
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int numSlaveContactPoints = 0;
int numSlaveContactPointsReducing = 0;
int numSlavesUpdated = 0;
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//- so the procs know the global min
//scalar minSlavePointPenetration = gMin(slavePointPenetration);
scalar minSlavePointPenetration = gMin(globalSlavePointPenetration);
{
//- update old point force
oldTotalSlavePointForce_ = totalSlavePointForce;
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forAll(totalSlavePointForce, pointI)
{
// if a point has penetrated (i.e. if the penetration is negative),
//add a force to it relative to the penetration
if(slavePointPenetration[pointI] < -contactGapTol_) //-I had this before < 0.0)
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{
//contactStep = true;
numSlaveContactPoints++; // count points in contact
numSlavesUpdated++;
//- force is linearly dependent on penetration
totalSlavePointForce[pointI] +=
( slavePointNormals[pointI] * penaltyFactor * slavePointPenetration[pointI] );
}
//- else if point is within contact tolerance then don't add any more force
else if(slavePointPenetration[pointI] < 0.0)
{
numSlaveContactPoints++; // count points in contact
}
// else if penetration is positive and there is a positive
// pressure (negative traction) still
// on the point, then slowly reduce the pressure
else if((totalSlavePointForce[pointI] & slavePointNormals[pointI]) < 0.0)
{
numSlavesUpdated++;
numSlaveContactPointsReducing++;
// point forces must be reduced slowly
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totalSlavePointForce[pointI] +=
( slavePointNormals[pointI] * returnPenaltyFactor * slavePointPenetration[pointI] );
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// if a tensile force develops
if((totalSlavePointForce[pointI] & slavePointNormals[pointI]) > 0.0)
{
totalSlavePointForce[pointI] = vector::zero;
}
}
}
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//--------INTERPOLATE SLAVE POINT FORCE TO SLAVE FACES AND APPLY----------//
//- tell interpolation that mesh has moved
slaveInterpolator_.movePoints();
//- local interpolation
vectorField slaveTraction =
slaveInterpolator_.pointToFaceInterpolate<vector>
(
totalSlavePointForce
);
scalarField slavePressure = mag(slaveTraction);
//- apply slave traction
{
solidTractionFvPatchVectorField& slavePatch =
refCast<solidTractionFvPatchVectorField>(cp_.U().boundaryField()[slaveIndex]);
slavePatch.traction() = vector::zero;
slavePatch.pressure() = slavePressure;
maxMagSlaveTraction = gMax(slavePressure);
}
//--------INTERPOLATE SLAVE POINT FORCE TO MASTER FACE TRACTIONS----------//
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//- for a deformable master
if(!rigidMaster_)
{
const label slaveFaceZoneID
= mesh.faceZones().findZoneID(slaveFaceZoneName_);
const label slavePatchStart
= mesh.boundaryMesh()[slaveIndex].start();
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scalarField globalSlavePressure
(
mesh.faceZones()[slaveFaceZoneID].size(),
0.0
);
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forAll(slavePressure, i)
{
globalSlavePressure[mesh.faceZones()[slaveFaceZoneID].whichFace(slavePatchStart + i)] =
slavePressure[i];
}
//- exchange parallel data
reduce(globalSlavePressure, maxOp<scalarField>());
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const label masterFaceZoneID = cp_.mesh().faceZones().findZoneID(masterFaceZoneName_);
scalarField globalMasterPressure(mesh.faceZones()[masterFaceZoneID].size(),0.0);
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if(faceZoneSlaveToMasterInterpolatorPtr_)
{
zoneToZoneInterpolation& faceZoneSlaveToMasterInterpolator = *faceZoneSlaveToMasterInterpolatorPtr_;
faceZoneSlaveToMasterInterpolator.movePoints();
//- patchToPatch interpolate tractions - inverse distance weighting
globalMasterPressure =
faceZoneSlaveToMasterInterpolator.faceInterpolate<scalar>
(
globalSlavePressure
);
}
else if(faceZoneGgiInterpolatorPtr_)
{
ggiZoneInterpolation& faceZoneGgiInterpolator = *faceZoneGgiInterpolatorPtr_;
faceZoneGgiInterpolator.movePoints();
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//- GGI interpolate tractions
globalMasterPressure =
faceZoneGgiInterpolator.slaveToMaster
(
globalSlavePressure
);
}
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//- exchange parallel data
reduce(globalMasterPressure, maxOp<scalarField>());
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//Pout << "The max global master trac is " << max(globalMasterPressure) << endl;
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const label masterPatchStart
= mesh.boundaryMesh()[masterIndex].start();
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scalarField masterPressure(mesh.boundaryMesh()[masterIndex].size(), 0.0);
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forAll(masterPressure, i)
{
masterPressure[i] =
globalMasterPressure
[
mesh.faceZones()[masterFaceZoneID].whichFace(masterPatchStart + i)
];
}
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//- apply master traction
{
solidTractionFvPatchVectorField& masterPatch =
refCast<solidTractionFvPatchVectorField>(cp_.U().boundaryField()[masterIndex]);
masterPatch.traction() = vector::zero;
masterPatch.pressure() = masterPressure;
}
}
else //- rigid master
{
solidTractionFvPatchVectorField& masterPatch =
refCast<solidTractionFvPatchVectorField>(cp_.U().boundaryField()[masterIndex]);
masterPatch.traction() = vector::zero;
masterPatch.pressure() = 0.0;
}
}
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//--------MASTER PROCS WRITES CONTACT INFO FILE----------//
reduce(numSlaveContactPoints, sumOp<int>());
reduce(numSlaveContactPointsReducing, sumOp<int>());
if(Pstream::master())
{
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OFstream& contactFile = *contactFilePtr_;
// contactFile << cp_.U().time().value() << "\t\t" << contactStep << "\t\t" << contactIterNum_
// << "\t\t" << penaltyScaleFactor_ << "\t\t" << penaltyFactor << "\t\t" << numSlaveContactPoints
// << "\t\t\t" << minSlavePointPenetration
// << "\t\t" << numSlaveContactPointsReducing << endl;
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int width = 20;
contactFile << cp_.U().time().value();
contactFile.width(width);
contactFile << contactIterNum_;
contactFile.width(width);
contactFile << penaltyScaleFactor_;
contactFile.width(width);
contactFile << numSlaveContactPoints;
contactFile.width(width);
contactFile << minSlavePointPenetration;
contactFile.width(width);
contactFile << numSlaveContactPointsReducing;
contactFile.width(width);
contactFile << maxMagSlaveTraction << endl;
}
}