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foam-extend4.1-coherent-io/tutorials/combustion/fireFoam/les/smallPoolFire2D/system/createPatchDict

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/*--------------------------------*- C++ -*----------------------------------*\
| ========= | |
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| \\ / F ield | foam-extend: Open Source CFD |
| \\ / O peration | Version: 4.1 |
2015-05-17 13:55:59 +00:00
| \\ / A nd | Web: http://www.foam-extend.org |
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| \\/ M anipulation | |
\*---------------------------------------------------------------------------*/
FoamFile
{
version 2.0;
format ascii;
class dictionary;
object createPatchDict;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
// This application/dictionary controls:
// - optional: create new patches from boundary faces (either given as
// a set of patches or as a faceSet)
// - always: order faces on coupled patches such that they are opposite. This
// is done for all coupled faces, not just for any patches created.
// - optional: synchronise points on coupled patches.
// 1. Create cyclic:
// - specify where the faces should come from
// - specify the type of cyclic. If a rotational specify the rotationAxis
// and centre to make matching easier
// - pointSync true to guarantee points to line up.
// 2. Correct incorrect cyclic:
// This will usually fail upon loading:
// "face 0 area does not match neighbour 2 by 0.0100005%"
// " -- possible face ordering problem."
// - change patch type from 'cyclic' to 'patch' in the polyMesh/boundary file.
// - loosen match tolerance to get case to load
// - regenerate cyclic as above
// Tolerance used in matching faces. Absolute tolerance is span of
// face times this factor. To load incorrectly matches meshes set this
// to a higher value.
matchTolerance 1E-3;
// Do a synchronisation of coupled points after creation of any patches.
pointSync true;
// Patches to create.
patchInfo
(
{
// Name of new patch
name inlet;
// Type of new patch
dictionary
{
type patch;
// Optional: explicitly set transformation tensor.
// Used when matching and synchronising points.
//transform translational;
//separationVector (-2289 0 0);
transform rotational;
rotationAxis (1 0 0);
rotationCentre (0 0 0);
}
// How to construct: either from 'patches' or 'set'
constructFrom set;
// If constructFrom = patches : names of patches. Wildcards allowed.
patches ("periodic.*");
// If constructFrom = set : name of faceSet
set f0;
}
);
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// ************************************************************************* //