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foam-extend4.1-coherent-io/tutorials/overset/movingMeshTests/movingCylinderInChannelicoDyMOversetFoam/blockMeshDict

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/*--------------------------------*- C++ -*----------------------------------*\
| ========= | |
| \\ / F ield | foam-extend: Open Source CFD |
| \\ / O peration | Version: 3.2 |
| \\ / A nd | Web: http://www.foam-extend.org |
| \\/ M anipulation | For copyright notice see file Copyright |
\*---------------------------------------------------------------------------*/
FoamFile
{
version 2.0;
format ascii;
class dictionary;
object blockMeshDict;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
convertToMeters 0.1;
vertices
(
// Background mesh
(-10 -5 0)
(20 -5 0)
(20 5.01 0)
(-10 5.01 0)
(-10 -5 0.5)
(20 -5 0.5)
(20 5.01 0.5) // Note: point in cell issue
(-10 5.01 0.5)
// Cylinder, back
( 0 -2.5 0)
( 2.5 0 0)
( 0 2.5 0)
(-2.5 0 0)
( 0 -4 0)
( 4 0 0)
( 0 4 0)
(-4 0 0)
// Cylinder, front
( 0 -2.5 0.5)
( 2.5 0 0.5)
( 0 2.5 0.5)
(-2.5 0 0.5)
( 0 -4 0.5)
( 4 0 0.5)
( 0 4 0.5)
(-4 0 0.5)
);
blocks
(
// Background
hex (0 1 2 3 4 5 6 7) background (75 25 1) simpleGrading (1 1 1)
// Front
hex (8 12 13 9 16 20 21 17) front (10 20 1) simpleGrading (1 1 1)
hex (9 13 14 10 17 21 22 18) front (10 20 1) simpleGrading (1 1 1)
hex (10 14 15 11 18 22 23 19) front (10 20 1) simpleGrading (1 1 1)
hex (11 15 12 8 19 23 20 16) front (10 20 1) simpleGrading (1 1 1)
);
edges
(
// Inner arc, back
arc 8 9 ( 1.767767 -1.767767 0)
arc 9 10 ( 1.767767 1.767767 0)
arc 10 11 (-1.767767 1.767767 0)
arc 11 8 (-1.767767 -1.767767 0)
// Inner arc, front
arc 16 17 ( 1.767767 -1.767767 0.5)
arc 17 18 ( 1.767767 1.767767 0.5)
arc 18 19 (-1.767767 1.767767 0.5)
arc 19 16 (-1.767767 -1.767767 0.5)
// Outer arc, back
arc 12 13 ( 2.828427 -2.828427 0)
arc 13 14 ( 2.828427 2.828427 0)
arc 14 15 (-2.828427 2.828427 0)
arc 15 12 (-2.828427 -2.828427 0)
// Outer arc, front
arc 20 21 ( 2.828427 -2.828427 0.5)
arc 21 22 ( 2.828427 2.828427 0.5)
arc 22 23 (-2.828427 2.828427 0.5)
arc 23 20 (-2.828427 -2.828427 0.5)
);
patches
(
patch in
(
(0 4 7 3)
)
patch out
(
(2 6 5 1)
)
wall top
(
(3 7 6 2)
)
wall bottom
(
(1 5 4 0)
)
wall cylinder
(
(8 16 17 9)
(9 17 18 10)
(10 18 19 11)
(11 19 16 8)
)
patch outerCylinder
(
(12 13 21 20)
(13 14 22 21)
(14 15 23 22)
(15 12 20 23)
)
empty frontAndBack
(
(0 3 2 1)
(4 5 6 7)
(8 9 13 12)
(9 10 14 13)
(10 11 15 14)
(11 8 12 15)
(16 20 21 17)
(17 21 22 18)
(18 22 23 19)
(19 23 20 16)
)
);
mergePatchPairs
(
);
// ************************************************************************* //