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foam-extend4.1-coherent-io/applications/solvers/surfaceTracking/freeSurface/freeSurfacePointDisplacement.C

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/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright (C) 2004-2007 Z. Tukovic and H. Jasak
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2 of the License, or (at your
option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM; if not, write to the Free Software Foundation,
Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
\*---------------------------------------------------------------------------*/
#include "freeSurface.H"
#include "primitivePatchInterpolation.H"
#include "emptyFaPatch.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
tmp<vectorField> freeSurface::pointDisplacement(const scalarField& deltaH)
{
const pointField& points = aMesh().patch().localPoints();
const labelListList& pointFaces = aMesh().patch().pointFaces();
controlPoints() += facesDisplacementDir()*deltaH;
tmp<vectorField> tdisplacement
(
new vectorField
(
points.size(),
vector::zero
)
);
vectorField& displacement = tdisplacement();
// Calculate displacement of internal points
const edgeList& edges = aMesh().patch().edges();
labelList internalPoints = aMesh().internalPoints();
forAll (internalPoints, pointI)
{
label curPoint = internalPoints[pointI];
const labelList& curPointFaces = pointFaces[curPoint];
tensor M = tensor::zero;
vector S = vector::zero;
scalarField w(curPointFaces.size(), 0.0);
forAll (curPointFaces, faceI)
{
label curFace = curPointFaces[faceI];
w[faceI] = 1.0/mag
(
controlPoints()[curFace]
- points[curPoint]
);
}
w /= sum(w);
forAll (curPointFaces, faceI)
{
label curFace = curPointFaces[faceI];
M = M + sqr(w[faceI])*sqr(controlPoints()[curFace]);
S += sqr(w[faceI])*controlPoints()[curFace];
}
vector N = inv(M) & S;
N /= mag(N);
scalar p = (S&N)/sum(sqr(w));
displacement[curPoint] =
pointsDisplacementDir()[curPoint]*
(p - (points[curPoint]&N))/
(pointsDisplacementDir()[curPoint]&N);
}
// Calculate displacement of points which belonge to empty patches
labelList boundaryPoints = aMesh().boundaryPoints();
const labelListList& edgeFaces = aMesh().patch().edgeFaces();
const labelListList& pointEdges = aMesh().patch().pointEdges();
vectorField pointNormals = aMesh().pointAreaNormals();
forAll (boundaryPoints, pointI)
{
label curPoint = boundaryPoints[pointI];
if (motionPointsMask()[curPoint])
{
// Calculating mirror points
const labelList& curPointEdges = pointEdges[curPoint];
vectorField mirrorPoints(2, vector::zero);
label counter = -1;
forAll (curPointEdges, edgeI)
{
label curEdge = curPointEdges[edgeI];
if(edgeFaces[curEdge].size() == 1)
{
vector nE =
pointNormals[edges[curEdge].start()]
+ pointNormals[edges[curEdge].end()];
nE /= mag(nE);
vector eP =
controlPoints()[edgeFaces[curEdge][0]]
- edges[curEdge].centre(points);
mirrorPoints[++counter] =
edges[curEdge].centre(points)
+ ((2.0*nE*nE - I)&eP);
}
}
// Calculating LS plane interpolation
const labelList& curPointFaces = pointFaces[curPoint];
tensor M = tensor::zero;
vector S = vector::zero;
scalarField w(curPointFaces.size() + 2, 0.0);
forAll (curPointFaces, faceI)
{
label curFace = curPointFaces[faceI];
w[faceI] = 1.0/mag
(
controlPoints()[curFace]
- points[curPoint]
);
}
forAll (mirrorPoints, pI)
{
w[curPointFaces.size() + pI] = 1.0/mag
(
mirrorPoints[pI]
- points[curPoint]
);
}
w /= sum(w);
forAll (curPointFaces, faceI)
{
label curFace = curPointFaces[faceI];
M = M + sqr(w[faceI])*sqr(controlPoints()[curFace]);
S += sqr(w[faceI])*controlPoints()[curFace];
}
forAll (mirrorPoints, pI)
{
M = M + sqr(w[curPointFaces.size()+pI])*sqr(mirrorPoints[pI]);
S += sqr(w[curPointFaces.size()+pI])*mirrorPoints[pI];
}
vector N = inv(M)&S;
N /= mag(N);
scalar p = (S&N)/sum(sqr(w));
displacement[curPoint] =
pointsDisplacementDir()[curPoint]*
(p - (points[curPoint]&N))/
(pointsDisplacementDir()[curPoint]&N);
}
}
forAll(aMesh().boundary(), patchI)
{
bool fixedPatch = false;
forAll(fixedFreeSurfacePatches_, fpI)
{
label fixedPatchID = aMesh().boundary().findPatchID
(
fixedFreeSurfacePatches_[fpI]
);
if (fixedPatchID == patchI)
{
fixedPatch = true;
}
}
if
(
(
aMesh().boundary()[patchI].type()
!= emptyFaPatch::typeName
)
&& !fixedPatch
)
{
labelList patchPoints =
aMesh().boundary()[patchI].pointLabels();
labelListList patchPointEdges =
aMesh().boundary()[patchI].pointEdges();
unallocLabelList patchEdgeFaces =
aMesh().boundary()[patchI].edgeFaces();
forAll(patchPoints, pointI)
{
forAll(patchPointEdges[pointI], edgeI)
{
label curEdge = patchPointEdges[pointI][edgeI];
displacement[patchPoints[pointI]] +=
pointsDisplacementDir()[patchPoints[pointI]]*
deltaH[patchEdgeFaces[curEdge]];
}
displacement[patchPoints[pointI]] /=
patchPointEdges[pointI].size();
}
}
}
return tdisplacement;
}
// tmp<vectorField> freeSurface::pointDisplacementSM()
// {
// const pointField& points = aMesh().patch().localPoints();
// const labelListList& pointFaces = aMesh().patch().pointFaces();
// tmp<vectorField> tdisplacement
// (
// new vectorField
// (
// points.size(),
// vector::zero
// )
// );
// vectorField& displacement = tdisplacement();
// forAll (pointFaces, pointI)
// {
// scalar weightsSum = 0.0;
// const labelList& curPointFaces = pointFaces[pointI];
// forAll (curPointFaces, faceI)
// {
// label curFace = curPointFaces[faceI];
// scalar weight = 1.0/mag
// (
// points[pointI]
// - controlPoints()[curFace]
// );
// displacement[pointI] += weight*controlPoints()[curFace];
// weightsSum += weight;
// }
// displacement[pointI] /= weightsSum;
// displacement[pointI] -= points[pointI];
// }
// displacement = motionPointsMask()*
// (pointsDisplacementDir()&displacement)*
// pointsDisplacementDir();
// return tdisplacement;
// }
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// ************************************************************************* //