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foam-extend4.1-coherent-io/applications/utilities/mesh/conversion/cfx4ToFoam/hexBlock.H

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/*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration |
\\ / A nd | Copyright held by original author
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2 of the License, or (at your
option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM; if not, write to the Free Software Foundation,
Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Class
Foam::hexBlock
Description
Hex block definition used in the cfx converter.
SourceFiles
hexBlock.C
\*---------------------------------------------------------------------------*/
#ifndef hexBlock_H
#define hexBlock_H
#include "labelList.H"
#include "pointField.H"
#include "faceList.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class hexBlock Declaration
\*---------------------------------------------------------------------------*/
class hexBlock
{
// Private data
//- Handedness of the block
enum handed
{
noPoints,
right,
left
};
//- Number of point in each direction
label xDim_;
label yDim_;
label zDim_;
//- Handedness of the block
handed blockHandedness_;
//- List of points
pointField points_;
// Private Member Functions
//- Disallow default bitwise copy construct
hexBlock(const hexBlock&);
//- Disallow default bitwise assignment
void operator=(const hexBlock&);
//- Vertex addressing inside the block
inline label vtxLabel(label i, label j, label k) const;
public:
// Constructors
//- Construct from components
hexBlock(const label nx, const label ny, const label nz);
// Member Functions
//- Number of points
label xDim() const
{
return xDim_;
}
label yDim() const
{
return yDim_;
}
label zDim() const
{
return zDim_;
}
label nBlockPoints() const
{
return (xDim_ + 1)*(yDim_ + 1)*(zDim_ + 1);
}
label nBlockCells() const
{
return xDim_*yDim_*zDim_;
}
//- Return block points
const pointField& points() const
{
if (blockHandedness_ == noPoints)
{
FatalErrorIn("hexBlock::points() const")
<< "points not read in yet"
<< abort(FatalError);
}
return points_;
}
//- Return block cells
labelListList blockCells() const;
//- Return block patch faces given direction and range limits
// From the cfx manual: direction
// 0 = solid (3-D patch),
// 1 = high i, 2 = high j, 3 = high k
// 4 = low i, 5 = low j, 6 = low k
faceList patchFaces(label direc, const labelList& range) const;
//- Read block points
void readPoints(Istream&);
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //