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/*---------------------------------------------------------------------------*\
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========= |
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2013-12-11 16:09:41 +00:00
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\\ / F ield | foam-extend: Open Source CFD
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2016-06-20 15:00:40 +00:00
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\\ / O peration | Version: 4.0
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2015-05-17 13:32:07 +00:00
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\\ / A nd | Web: http://www.foam-extend.org
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\\/ M anipulation | For copyright notice see file Copyright
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-------------------------------------------------------------------------------
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License
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2013-12-11 16:09:41 +00:00
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This file is part of foam-extend.
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2010-05-12 13:27:55 +00:00
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2013-12-11 16:09:41 +00:00
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foam-extend is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation, either version 3 of the License, or (at your
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option) any later version.
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2013-12-11 16:09:41 +00:00
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foam-extend is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
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Application
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uncoupledKinematicParcelFoam
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Description
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Transient solver for the passive transport of a single kinematic
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particle could.
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Uses a pre- calculated velocity field to evolve the cloud.
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\*---------------------------------------------------------------------------*/
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#include "fvCFD.H"
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#include "basicPsiThermo.H"
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#include "turbulenceModel.H"
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#include "basicKinematicCloud.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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int main(int argc, char *argv[])
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{
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argList::validOptions.insert("cloudName", "cloud name");
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#include "setRootCase.H"
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#include "createTime.H"
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#include "createMesh.H"
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#include "readGravitationalAcceleration.H"
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#include "createFields.H"
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#include "compressibleCourantNo.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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Info<< "\nStarting time loop\n" << endl;
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while (runTime.loop())
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{
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Info<< "Time = " << runTime.timeName() << nl << endl;
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Info<< "Evolving " << kinematicCloud.name() << endl;
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kinematicCloud.evolve();
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kinematicCloud.info();
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runTime.write();
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Info<< "ExecutionTime = " << runTime.elapsedCpuTime() << " s"
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<< " ClockTime = " << runTime.elapsedClockTime() << " s"
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<< nl << endl;
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}
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Info<< "End\n" << endl;
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return 0;
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}
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// ************************************************************************* //
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