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foam-extend4.1-coherent-io/applications/utilities/surface/surfaceRedistributePar/surfaceRedistributePar.C

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/*---------------------------------------------------------------------------*\
========= |
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\\ / F ield | foam-extend: Open Source CFD
2016-06-20 15:00:40 +00:00
\\ / O peration | Version: 4.0
\\ / A nd | Web: http://www.foam-extend.org
\\/ M anipulation | For copyright notice see file Copyright
-------------------------------------------------------------------------------
License
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This file is part of foam-extend.
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foam-extend is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
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Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
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foam-extend is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
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along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
Application
surfaceRedistributePar
Description
(Re)distribution of triSurface. Either takes an undecomposed surface
or an already decomposed surface and redistribute it so each processor
has all triangles that overlap its mesh.
Note
- best decomposition option is hierarchGeomDecomp since
guarantees square decompositions.
- triangles might be present on multiple processors.
- merging uses geometric tolerance so take care with writing precision.
\*---------------------------------------------------------------------------*/
#include "treeBoundBox.H"
#include "FixedList.H"
#include "argList.H"
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#include "objectRegistry.H"
#include "foamTime.H"
#include "polyMesh.H"
#include "distributedTriSurfaceMesh.H"
#include "mapDistribute.H"
#include "triSurfaceFields.H"
#include "Pair.H"
using namespace Foam;
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
// Print on master all the per-processor surface stats.
void writeProcStats
(
const triSurface& s,
const List<List<treeBoundBox> >& meshBb
)
{
// Determine surface bounding boxes, faces, points
List<treeBoundBox> surfBb(Pstream::nProcs());
{
surfBb[Pstream::myProcNo()] = treeBoundBox(s.points());
Pstream::gatherList(surfBb);
Pstream::scatterList(surfBb);
}
labelList nPoints(Pstream::nProcs());
nPoints[Pstream::myProcNo()] = s.points().size();
Pstream::gatherList(nPoints);
Pstream::scatterList(nPoints);
labelList nFaces(Pstream::nProcs());
nFaces[Pstream::myProcNo()] = s.size();
Pstream::gatherList(nFaces);
Pstream::scatterList(nFaces);
forAll(surfBb, procI)
{
const List<treeBoundBox>& bbs = meshBb[procI];
Info<< "processor" << procI << endl
<< "\tMesh bounds : " << bbs[0] << nl;
for (label i = 1; i < bbs.size(); i++)
{
Info<< "\t " << bbs[i]<< nl;
}
Info<< "\tSurface bounding box : " << surfBb[procI] << nl
<< "\tTriangles : " << nFaces[procI] << nl
<< "\tVertices : " << nPoints[procI]
<< endl;
}
Info<< endl;
}
// Main program:
int main(int argc, char *argv[])
{
argList::validArgs.append("triSurfaceMesh");
argList::validArgs.append("distributionType");
argList::validOptions.insert("keepNonMapped", "");
# include "setRootCase.H"
# include "createTime.H"
runTime.functionObjects().off();
fileName surfFileName(args.additionalArgs()[0]);
Info<< "Reading surface from " << surfFileName << nl << endl;
const word distType(args.additionalArgs()[1]);
Info<< "Using distribution method "
<< distributedTriSurfaceMesh::distributionTypeNames_[distType]
<< " " << distType << nl << endl;
bool keepNonMapped = args.options().found("keepNonMapped");
if (keepNonMapped)
{
Info<< "Preserving surface outside of mesh bounds." << nl << endl;
}
else
{
Info<< "Removing surface outside of mesh bounds." << nl << endl;
}
if (!Pstream::parRun())
{
FatalErrorIn(args.executable())
<< "Please run this program on the decomposed case."
<< " It will read surface " << surfFileName
<< " and decompose it such that it overlaps the mesh bounding box."
<< exit(FatalError);
}
# include "createPolyMesh.H"
Random rndGen(653213);
// Determine mesh bounding boxes:
List<List<treeBoundBox> > meshBb(Pstream::nProcs());
{
meshBb[Pstream::myProcNo()] = List<treeBoundBox>
(
1,
treeBoundBox
(
boundBox(mesh.points(), false)
).extend(rndGen, 1E-3)
);
Pstream::gatherList(meshBb);
Pstream::scatterList(meshBb);
}
IOobject io
(
surfFileName, // name
//runTime.findInstance("triSurface", surfFileName), // instance
runTime.constant(), // instance
"triSurface", // local
runTime, // registry
IOobject::MUST_READ,
IOobject::NO_WRITE
);
const fileName actualPath(io.filePath());
fileName localPath(actualPath);
localPath.replace(runTime.rootPath() + '/', "");
if (actualPath == io.objectPath())
{
Info<< "Loading local (decomposed) surface " << localPath << nl <<endl;
}
else
{
Info<< "Loading undecomposed surface " << localPath << nl << endl;
}
// Create dummy dictionary for bounding boxes if does not exist.
if (!isFile(actualPath / "Dict"))
{
dictionary dict;
dict.add("bounds", meshBb[Pstream::myProcNo()]);
dict.add("distributionType", distType);
dict.add("mergeDistance", SMALL);
IOdictionary ioDict
(
IOobject
(
io.name() + "Dict",
io.instance(),
io.local(),
io.db(),
IOobject::NO_READ,
IOobject::NO_WRITE,
false
),
dict
);
Info<< "Writing dummy bounds dictionary to " << ioDict.name()
<< nl << endl;
ioDict.regIOobject::writeObject
(
IOstream::ASCII,
IOstream::currentVersion,
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ioDict.time().writeCompression()
);
}
// Load surface
distributedTriSurfaceMesh surfMesh(io);
Info<< "Loaded surface" << nl << endl;
// Generate a test field
{
const triSurface& s = static_cast<const triSurface&>(surfMesh);
autoPtr<triSurfaceVectorField> fcPtr
(
new triSurfaceVectorField
(
IOobject
(
surfMesh.searchableSurface::name(), // name
surfMesh.searchableSurface::instance(), // instance
surfMesh.searchableSurface::local(), // local
surfMesh,
IOobject::NO_READ,
IOobject::AUTO_WRITE
),
surfMesh,
dimLength
)
);
triSurfaceVectorField& fc = fcPtr();
forAll(fc, triI)
{
fc[triI] = s[triI].centre(s.points());
}
// Steal pointer and store object on surfMesh
fcPtr.ptr()->store();
}
// Write per-processor stats
Info<< "Before redistribution:" << endl;
writeProcStats(surfMesh, meshBb);
// Do redistribution
Info<< "Redistributing surface" << nl << endl;
autoPtr<mapDistribute> faceMap;
autoPtr<mapDistribute> pointMap;
surfMesh.distribute
(
meshBb[Pstream::myProcNo()],
keepNonMapped,
faceMap,
pointMap
);
faceMap.clear();
pointMap.clear();
Info<< endl;
// Write per-processor stats
Info<< "After redistribution:" << endl;
writeProcStats(surfMesh, meshBb);
Info<< "Writing surface." << nl << endl;
surfMesh.searchableSurface::write();
Info<< "End\n" << endl;
return 0;
}
// ************************************************************************* //