2010-05-12 13:27:55 +00:00
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/*---------------------------------------------------------------------------*\
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========= |
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2013-12-11 16:09:41 +00:00
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\\ / F ield | foam-extend: Open Source CFD
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2015-05-17 13:32:07 +00:00
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\\ / O peration | Version: 3.2
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\\ / A nd | Web: http://www.foam-extend.org
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\\/ M anipulation | For copyright notice see file Copyright
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2010-05-12 13:27:55 +00:00
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-------------------------------------------------------------------------------
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License
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2013-12-11 16:09:41 +00:00
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This file is part of foam-extend.
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2010-05-12 13:27:55 +00:00
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2013-12-11 16:09:41 +00:00
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foam-extend is free software: you can redistribute it and/or modify it
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2010-05-12 13:27:55 +00:00
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under the terms of the GNU General Public License as published by the
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2013-12-11 16:09:41 +00:00
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Free Software Foundation, either version 3 of the License, or (at your
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2010-05-12 13:27:55 +00:00
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option) any later version.
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2013-12-11 16:09:41 +00:00
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foam-extend is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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2010-05-12 13:27:55 +00:00
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You should have received a copy of the GNU General Public License
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2013-12-11 16:09:41 +00:00
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along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
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2010-05-12 13:27:55 +00:00
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Description
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2010-08-25 21:42:57 +00:00
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Utility to split cells with flat faces.
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Uses a geometric cut with a plane dividing the edge angle into two so
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might produce funny cells. For hexes it will use by default a cut from
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edge onto opposite edge (i.e. purely topological).
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2010-05-12 13:27:55 +00:00
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Options:
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- split cells from cellSet only
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- use geometric cut for hexes as well
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The angle is the angle between two faces sharing an edge as seen from
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inside each cell. So a cube will have all angles 90. If you want
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to split cells with cell centre outside use e.g. angle 200
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\*---------------------------------------------------------------------------*/
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#include "argList.H"
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2013-11-03 20:28:05 +00:00
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#include "objectRegistry.H"
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2010-05-12 13:27:55 +00:00
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#include "Time.H"
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#include "directTopoChange.H"
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#include "mapPolyMesh.H"
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#include "polyMesh.H"
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#include "cellCuts.H"
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#include "cellSet.H"
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#include "cellModeller.H"
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#include "meshCutter.H"
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#include "mathematicalConstants.H"
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#include "geomCellLooper.H"
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#include "plane.H"
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#include "edgeVertex.H"
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#include "meshTools.H"
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#include "ListOps.H"
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using namespace Foam;
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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labelList pack(const boolList& lst)
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{
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labelList packedLst(lst.size());
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label packedI = 0;
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forAll(lst, i)
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{
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if (lst[i])
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{
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packedLst[packedI++] = i;
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}
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}
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packedLst.setSize(packedI);
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return packedLst;
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}
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scalarField pack(const boolList& lst, const scalarField& elems)
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{
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scalarField packedElems(lst.size());
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label packedI = 0;
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forAll(lst, i)
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{
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if (lst[i])
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{
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packedElems[packedI++] = elems[i];
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}
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}
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packedElems.setSize(packedI);
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return packedElems;
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}
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// Given sin and cos of max angle between normals calculate whether f0 and f1
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// on cellI make larger angle. Uses sinAngle only for quadrant detection.
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bool largerAngle
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(
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const primitiveMesh& mesh,
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const scalar cosAngle,
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const scalar sinAngle,
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const label cellI,
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const label f0, // face label
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const label f1,
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const vector& n0, // normal at f0
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const vector& n1
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)
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{
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const labelList& own = mesh.faceOwner();
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bool sameFaceOrder = !((own[f0] == cellI) ^ (own[f1] == cellI));
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// Get cos between faceArea vectors. Correct so flat angle (180 degrees)
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// gives -1.
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scalar normalCosAngle = n0 & n1;
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if (sameFaceOrder)
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{
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normalCosAngle = -normalCosAngle;
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}
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// Get cos between faceCentre and normal vector to determine in
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// which quadrant angle is. (Is correct for unwarped faces only!)
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// Correct for non-outwards pointing normal.
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vector c1c0(mesh.faceCentres()[f1] - mesh.faceCentres()[f0]);
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c1c0 /= mag(c1c0) + VSMALL;
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scalar fcCosAngle = n0 & c1c0;
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if (own[f0] != cellI)
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{
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fcCosAngle = -fcCosAngle;
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}
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if (sinAngle < 0.0)
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{
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// Looking for concave angles (quadrant 3 or 4)
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if (fcCosAngle <= 0)
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{
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// Angle is convex so smaller.
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return false;
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}
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else
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{
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if (normalCosAngle < cosAngle)
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{
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return false;
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}
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else
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{
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return true;
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}
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}
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}
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else
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{
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// Looking for convex angles (quadrant 1 or 2)
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if (fcCosAngle > 0)
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{
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// Concave angle
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return true;
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}
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else
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{
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// Convex. Check cos of normal vectors.
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if (normalCosAngle > cosAngle)
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{
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return false;
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}
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else
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{
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return true;
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}
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}
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}
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}
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// Split hex (and hex only) along edgeI creating two prisms
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bool splitHex
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(
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const polyMesh& mesh,
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const label cellI,
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const label edgeI,
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DynamicList<label>& cutCells,
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DynamicList<labelList>& cellLoops,
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DynamicList<scalarField>& cellEdgeWeights
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)
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{
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// cut handling functions
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edgeVertex ev(mesh);
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const edgeList& edges = mesh.edges();
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const faceList& faces = mesh.faces();
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const edge& e = edges[edgeI];
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// Get faces on the side, i.e. faces not using edge but still using one of
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// the edge endpoints.
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label leftI = -1;
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label rightI = -1;
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label leftFp = -1;
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label rightFp = -1;
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const cell& cFaces = mesh.cells()[cellI];
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forAll(cFaces, i)
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{
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label faceI = cFaces[i];
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const face& f = faces[faceI];
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label fp0 = findIndex(f, e[0]);
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label fp1 = findIndex(f, e[1]);
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if (fp0 == -1)
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{
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if (fp1 != -1)
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{
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// Face uses e[1] but not e[0]
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rightI = faceI;
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rightFp = fp1;
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if (leftI != -1)
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{
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// Have both faces so exit
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break;
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}
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}
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}
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else
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{
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if (fp1 != -1)
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{
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// Face uses both e[1] and e[0]
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}
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else
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{
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leftI = faceI;
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leftFp = fp0;
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if (rightI != -1)
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{
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break;
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}
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}
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}
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}
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if (leftI == -1 || rightI == -1)
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{
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FatalErrorIn("splitHex") << "Problem : leftI:" << leftI
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<< " rightI:" << rightI << abort(FatalError);
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}
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// Walk two vertices further on faces.
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const face& leftF = faces[leftI];
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label leftV = leftF[(leftFp + 2) % leftF.size()];
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const face& rightF = faces[rightI];
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label rightV = rightF[(rightFp + 2) % rightF.size()];
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labelList loop(4);
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loop[0] = ev.vertToEVert(e[0]);
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loop[1] = ev.vertToEVert(leftV);
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loop[2] = ev.vertToEVert(rightV);
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loop[3] = ev.vertToEVert(e[1]);
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scalarField loopWeights(4);
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loopWeights[0] = -GREAT;
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loopWeights[1] = -GREAT;
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loopWeights[2] = -GREAT;
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loopWeights[3] = -GREAT;
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cutCells.append(cellI);
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cellLoops.append(loop);
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cellEdgeWeights.append(loopWeights);
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return true;
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}
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// Split cellI along edgeI with a plane along halfNorm direction.
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bool splitCell
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(
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const polyMesh& mesh,
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const geomCellLooper& cellCutter,
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const label cellI,
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const label edgeI,
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const vector& halfNorm,
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const boolList& vertIsCut,
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const boolList& edgeIsCut,
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const scalarField& edgeWeight,
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DynamicList<label>& cutCells,
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DynamicList<labelList>& cellLoops,
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DynamicList<scalarField>& cellEdgeWeights
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)
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{
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const edge& e = mesh.edges()[edgeI];
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vector eVec = e.vec(mesh.points());
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eVec /= mag(eVec);
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vector planeN = eVec ^ halfNorm;
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// Slightly tilt plane to make it not cut edges exactly
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// halfway on fully regular meshes (since we want cuts
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// to be snapped to vertices)
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planeN += 0.01*halfNorm;
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planeN /= mag(planeN);
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// Define plane through edge
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plane cutPlane(mesh.points()[e.start()], planeN);
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labelList loop;
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scalarField loopWeights;
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if
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(
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cellCutter.cut
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(
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cutPlane,
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cellI,
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vertIsCut,
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edgeIsCut,
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edgeWeight,
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loop,
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loopWeights
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)
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)
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{
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// Did manage to cut cell. Copy into overall list.
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cutCells.append(cellI);
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cellLoops.append(loop);
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cellEdgeWeights.append(loopWeights);
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return true;
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}
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else
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{
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return false;
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}
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}
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// Collects cuts for all cells in cellSet
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void collectCuts
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(
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const polyMesh& mesh,
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const geomCellLooper& cellCutter,
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const bool geometry,
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const scalar minCos,
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const scalar minSin,
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const cellSet& cellsToCut,
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DynamicList<label>& cutCells,
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DynamicList<labelList>& cellLoops,
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DynamicList<scalarField>& cellEdgeWeights
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)
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{
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// Get data from mesh
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const cellShapeList& cellShapes = mesh.cellShapes();
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const labelList& own = mesh.faceOwner();
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const labelListList& cellEdges = mesh.cellEdges();
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const vectorField& faceAreas = mesh.faceAreas();
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// Hex shape
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const cellModel& hex = *(cellModeller::lookup("hex"));
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// cut handling functions
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edgeVertex ev(mesh);
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// Cut information per mesh entity
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boolList vertIsCut(mesh.nPoints(), false);
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boolList edgeIsCut(mesh.nEdges(), false);
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scalarField edgeWeight(mesh.nEdges(), -GREAT);
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for
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(
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cellSet::const_iterator iter = cellsToCut.begin();
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iter != cellsToCut.end();
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++iter
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)
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{
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label cellI = iter.key();
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const labelList& cEdges = cellEdges[cellI];
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forAll(cEdges, i)
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{
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label edgeI = cEdges[i];
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label f0, f1;
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|
meshTools::getEdgeFaces(mesh, cellI, edgeI, f0, f1);
|
|
|
|
|
|
|
|
vector n0 = faceAreas[f0];
|
|
|
|
n0 /= mag(n0);
|
|
|
|
|
|
|
|
vector n1 = faceAreas[f1];
|
|
|
|
n1 /= mag(n1);
|
|
|
|
|
|
|
|
if
|
|
|
|
(
|
|
|
|
largerAngle
|
|
|
|
(
|
|
|
|
mesh,
|
|
|
|
minCos,
|
|
|
|
minSin,
|
|
|
|
|
|
|
|
cellI,
|
|
|
|
f0,
|
|
|
|
f1,
|
|
|
|
n0,
|
|
|
|
n1
|
|
|
|
)
|
|
|
|
)
|
|
|
|
{
|
|
|
|
bool splitOk = false;
|
|
|
|
|
|
|
|
if (!geometry && cellShapes[cellI].model() == hex)
|
|
|
|
{
|
|
|
|
splitOk =
|
|
|
|
splitHex
|
|
|
|
(
|
|
|
|
mesh,
|
|
|
|
cellI,
|
|
|
|
edgeI,
|
|
|
|
|
|
|
|
cutCells,
|
|
|
|
cellLoops,
|
|
|
|
cellEdgeWeights
|
|
|
|
);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
vector halfNorm;
|
|
|
|
|
|
|
|
if ((own[f0] == cellI) ^ (own[f1] == cellI))
|
|
|
|
{
|
|
|
|
// Opposite owner orientation
|
|
|
|
halfNorm = 0.5*(n0 - n1);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// Faces have same owner or same neighbour so
|
|
|
|
// normals point in same direction
|
|
|
|
halfNorm = 0.5*(n0 + n1);
|
|
|
|
}
|
|
|
|
|
|
|
|
splitOk =
|
|
|
|
splitCell
|
|
|
|
(
|
|
|
|
mesh,
|
|
|
|
cellCutter,
|
|
|
|
cellI,
|
|
|
|
edgeI,
|
|
|
|
halfNorm,
|
|
|
|
|
|
|
|
vertIsCut,
|
|
|
|
edgeIsCut,
|
|
|
|
edgeWeight,
|
|
|
|
|
|
|
|
cutCells,
|
|
|
|
cellLoops,
|
|
|
|
cellEdgeWeights
|
|
|
|
);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
if (splitOk)
|
|
|
|
{
|
|
|
|
// Update cell/edge/vertex wise info.
|
|
|
|
label index = cellLoops.size() - 1;
|
|
|
|
const labelList& loop = cellLoops[index];
|
|
|
|
const scalarField& loopWeights = cellEdgeWeights[index];
|
|
|
|
|
|
|
|
forAll(loop, i)
|
|
|
|
{
|
|
|
|
label cut = loop[i];
|
|
|
|
|
|
|
|
if (ev.isEdge(cut))
|
|
|
|
{
|
|
|
|
edgeIsCut[ev.getEdge(cut)] = true;
|
|
|
|
edgeWeight[ev.getEdge(cut)] = loopWeights[i];
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
vertIsCut[ev.getVertex(cut)] = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Stop checking edges for this cell.
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
cutCells.shrink();
|
|
|
|
cellLoops.shrink();
|
|
|
|
cellEdgeWeights.shrink();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Main program:
|
|
|
|
|
|
|
|
int main(int argc, char *argv[])
|
|
|
|
{
|
|
|
|
argList::noParallel();
|
|
|
|
argList::validOptions.insert("set", "cellSet name");
|
|
|
|
argList::validOptions.insert("geometry", "");
|
|
|
|
argList::validOptions.insert("tol", "edge snap tolerance");
|
|
|
|
argList::validOptions.insert("overwrite", "");
|
|
|
|
argList::validArgs.append("edge angle [0..360]");
|
|
|
|
|
|
|
|
# include "setRootCase.H"
|
|
|
|
# include "createTime.H"
|
2010-08-25 21:42:57 +00:00
|
|
|
runTime.functionObjects().off();
|
2010-05-12 13:27:55 +00:00
|
|
|
# include "createPolyMesh.H"
|
2010-08-25 21:42:57 +00:00
|
|
|
const word oldInstance = mesh.pointsInstance();
|
2010-05-12 13:27:55 +00:00
|
|
|
|
|
|
|
scalar featureAngle(readScalar(IStringStream(args.additionalArgs()[0])()));
|
|
|
|
|
|
|
|
scalar radAngle = featureAngle * mathematicalConstant::pi/180.0;
|
|
|
|
scalar minCos = Foam::cos(radAngle);
|
|
|
|
scalar minSin = Foam::sin(radAngle);
|
|
|
|
|
2010-08-25 21:42:57 +00:00
|
|
|
bool readSet = args.optionFound("set");
|
|
|
|
bool geometry = args.optionFound("geometry");
|
|
|
|
bool overwrite = args.optionFound("overwrite");
|
2010-05-12 13:27:55 +00:00
|
|
|
|
|
|
|
scalar edgeTol = 0.2;
|
2010-08-25 21:42:57 +00:00
|
|
|
args.optionReadIfPresent("tol", edgeTol);
|
2010-05-12 13:27:55 +00:00
|
|
|
|
|
|
|
Info<< "Trying to split cells with internal angles > feature angle\n" << nl
|
|
|
|
<< "featureAngle : " << featureAngle << nl
|
|
|
|
<< "edge snapping tol : " << edgeTol << nl;
|
|
|
|
if (readSet)
|
|
|
|
{
|
2010-08-25 21:42:57 +00:00
|
|
|
Info<< "candidate cells : cellSet " << args.option("set") << nl;
|
2010-05-12 13:27:55 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
Info<< "candidate cells : all cells" << nl;
|
|
|
|
}
|
|
|
|
if (geometry)
|
|
|
|
{
|
|
|
|
Info<< "hex cuts : geometric; using edge tolerance" << nl;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
Info<< "hex cuts : topological; cut to opposite edge" << nl;
|
|
|
|
}
|
|
|
|
Info<< endl;
|
|
|
|
|
|
|
|
|
|
|
|
// Cell circumference cutter
|
|
|
|
geomCellLooper cellCutter(mesh);
|
|
|
|
// Snap all edge cuts close to endpoints to vertices.
|
|
|
|
geomCellLooper::setSnapTol(edgeTol);
|
|
|
|
|
|
|
|
// Candidate cells to cut
|
|
|
|
cellSet cellsToCut(mesh, "cellsToCut", mesh.nCells()/100);
|
|
|
|
|
|
|
|
if (readSet)
|
|
|
|
{
|
|
|
|
// Read cells to cut from cellSet
|
2010-08-25 21:42:57 +00:00
|
|
|
cellSet cells(mesh, args.option("set"));
|
2010-05-12 13:27:55 +00:00
|
|
|
|
|
|
|
cellsToCut = cells;
|
|
|
|
}
|
|
|
|
|
|
|
|
while (true)
|
|
|
|
{
|
|
|
|
if (!readSet)
|
|
|
|
{
|
|
|
|
// Try all cells for cutting
|
|
|
|
for (label cellI = 0; cellI < mesh.nCells(); cellI++)
|
|
|
|
{
|
|
|
|
cellsToCut.insert(cellI);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Cut information per cut cell
|
|
|
|
DynamicList<label> cutCells(mesh.nCells()/10 + 10);
|
|
|
|
DynamicList<labelList> cellLoops(mesh.nCells()/10 + 10);
|
|
|
|
DynamicList<scalarField> cellEdgeWeights(mesh.nCells()/10 + 10);
|
|
|
|
|
|
|
|
collectCuts
|
|
|
|
(
|
|
|
|
mesh,
|
|
|
|
cellCutter,
|
|
|
|
geometry,
|
|
|
|
minCos,
|
|
|
|
minSin,
|
|
|
|
cellsToCut,
|
|
|
|
|
|
|
|
cutCells,
|
|
|
|
cellLoops,
|
|
|
|
cellEdgeWeights
|
|
|
|
);
|
|
|
|
|
|
|
|
cellSet cutSet(mesh, "cutSet", cutCells.size());
|
|
|
|
forAll(cutCells, i)
|
|
|
|
{
|
|
|
|
cutSet.insert(cutCells[i]);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Gets cuts across cells from cuts through edges.
|
|
|
|
Info<< "Writing " << cutSet.size() << " cells to cut to cellSet "
|
|
|
|
<< cutSet.instance()/cutSet.local()/cutSet.name()
|
|
|
|
<< endl << endl;
|
|
|
|
cutSet.write();
|
|
|
|
|
|
|
|
// Analyze cuts for clashes.
|
|
|
|
cellCuts cuts
|
|
|
|
(
|
|
|
|
mesh,
|
|
|
|
cutCells, // cells candidate for cutting
|
|
|
|
cellLoops,
|
|
|
|
cellEdgeWeights
|
|
|
|
);
|
|
|
|
|
|
|
|
Info<< "Actually cut cells:" << cuts.nLoops() << nl << endl;
|
|
|
|
|
|
|
|
if (cuts.nLoops() == 0)
|
|
|
|
{
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Remove cut cells from cellsToCut (Note:only relevant if -readSet)
|
|
|
|
forAll(cuts.cellLoops(), cellI)
|
|
|
|
{
|
2010-08-25 21:42:57 +00:00
|
|
|
if (cuts.cellLoops()[cellI].size())
|
2010-05-12 13:27:55 +00:00
|
|
|
{
|
|
|
|
//Info<< "Removing cut cell " << cellI << " from wishlist"
|
|
|
|
// << endl;
|
|
|
|
cellsToCut.erase(cellI);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// At least some cells are cut.
|
|
|
|
directTopoChange meshMod(mesh);
|
|
|
|
|
|
|
|
// Cutting engine
|
|
|
|
meshCutter cutter(mesh);
|
|
|
|
|
|
|
|
// Insert mesh refinement into directTopoChange.
|
|
|
|
cutter.setRefinement(cuts, meshMod);
|
|
|
|
|
|
|
|
// Do all changes
|
|
|
|
Info<< "Morphing ..." << endl;
|
|
|
|
|
|
|
|
if (!overwrite)
|
|
|
|
{
|
|
|
|
runTime++;
|
|
|
|
}
|
|
|
|
|
|
|
|
autoPtr<mapPolyMesh> morphMap = meshMod.changeMesh(mesh, false);
|
|
|
|
|
|
|
|
if (morphMap().hasMotionPoints())
|
|
|
|
{
|
|
|
|
mesh.movePoints(morphMap().preMotionPoints());
|
|
|
|
}
|
|
|
|
|
|
|
|
// Update stored labels on meshCutter
|
|
|
|
cutter.updateMesh(morphMap());
|
|
|
|
|
|
|
|
// Update cellSet
|
|
|
|
cellsToCut.updateMesh(morphMap());
|
|
|
|
|
|
|
|
Info<< "Remaining:" << cellsToCut.size() << endl;
|
|
|
|
|
|
|
|
// Write resulting mesh
|
2010-08-25 21:42:57 +00:00
|
|
|
if (overwrite)
|
|
|
|
{
|
|
|
|
mesh.setInstance(oldInstance);
|
|
|
|
}
|
|
|
|
|
|
|
|
Info<< "Writing refined morphMesh to time " << runTime.timeName()
|
|
|
|
<< endl;
|
2010-05-12 13:27:55 +00:00
|
|
|
|
|
|
|
mesh.write();
|
|
|
|
}
|
|
|
|
|
|
|
|
Info << "End\n" << endl;
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// ************************************************************************* //
|