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foam-extend4.1-coherent-io/applications/utilities/mesh/generation/extrudeMesh/extrudeModel/wedge/wedge.C

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/*---------------------------------------------------------------------------*\
========= |
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\\ / F ield | foam-extend: Open Source CFD
2016-06-20 15:00:40 +00:00
\\ / O peration | Version: 4.0
\\ / A nd | Web: http://www.foam-extend.org
\\/ M anipulation | For copyright notice see file Copyright
-------------------------------------------------------------------------------
License
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This file is part of foam-extend.
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foam-extend is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
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Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
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foam-extend is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
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along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
\*---------------------------------------------------------------------------*/
#include "wedge.H"
#include "addToRunTimeSelectionTable.H"
#include "mathematicalConstants.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
namespace extrudeModels
{
// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
defineTypeNameAndDebug(wedge, 0);
addToRunTimeSelectionTable(extrudeModel, wedge, dictionary);
// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
wedge::wedge(const dictionary& dict)
:
extrudeModel(typeName, dict),
axisPt_(coeffDict_.lookup("axisPt")),
axis_(coeffDict_.lookup("axis")),
angle_
(
readScalar(coeffDict_.lookup("angle"))
*mathematicalConstant::pi/180.0
)
{}
// * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * //
wedge::~wedge()
{}
// * * * * * * * * * * * * * * * * Operators * * * * * * * * * * * * * * * * //
point wedge::operator()
(
const point& surfacePoint,
const vector& surfaceNormal,
const label layer
) const
{
scalar sliceAngle;
// For the case of a single layer extrusion assume a
// symmetric wedge about the reference plane is required
if (nLayers_ == 1)
{
if (layer == 0)
{
sliceAngle = -angle_/2.0;
}
else
{
sliceAngle = angle_/2.0;
}
}
else
{
//sliceAngle = angle_*(layer + 1)/nLayers_;
sliceAngle = angle_*layer/nLayers_;
}
// Find projection onto axis (or rather decompose surfacePoint
// into vector along edge (proj), vector normal to edge in plane
// of surface point and surface normal.
point d = surfacePoint - axisPt_;
d -= (axis_ & d)*axis_;
scalar dMag = mag(d);
point edgePt = surfacePoint - d;
// Rotate point around sliceAngle.
point rotatedPoint = edgePt;
if (dMag > VSMALL)
{
vector n = (d/dMag) ^ axis_;
rotatedPoint +=
+ cos(sliceAngle)*d
- sin(sliceAngle)*mag(d)*n; // Use either n or surfaceNormal
}
return rotatedPoint;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace extrudeModels
} // End namespace Foam
// ************************************************************************* //