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foam-extend4.1-coherent-io/applications/utilities/mesh/conversion/sammToFoam/createPolyCells.C

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/*---------------------------------------------------------------------------*\
========= |
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\\ / F ield | foam-extend: Open Source CFD
2016-06-20 15:00:40 +00:00
\\ / O peration | Version: 4.0
\\ / A nd | Web: http://www.foam-extend.org
\\/ M anipulation | For copyright notice see file Copyright
-------------------------------------------------------------------------------
License
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This file is part of foam-extend.
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foam-extend is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
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Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
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foam-extend is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
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along with foam-extend. If not, see <http://www.gnu.org/licenses/>.
Description
Create intermediate mesh files from SAMM files
\*---------------------------------------------------------------------------*/
#include "sammMesh.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
void sammMesh::createPolyCells()
{
// loop through all cell faces and create connectivity. This will produce
// a global face list and will describe all cells as lists of face labels
// count the maximum number of faces and set the size of the cellPolys_
cellPolys_.setSize(cellShapes_.size());
label maxFaces = 0;
forAll (cellPolys_, cellI)
{
cell& curCell = cellPolys_[cellI];
curCell.setSize(cellFaces_[cellI].size());
forAll (curCell, fI)
{
curCell[fI] = -1;
}
maxFaces += cellFaces_[cellI].size();
}
Info << "Maximum possible number of faces in mesh: " << maxFaces << endl;
meshFaces_.setSize(maxFaces);
// set reference to point-cell addressing
const labelListList& PointCells = pointCells();
bool found = false;
nInternalFaces_ = 0;
forAll(cellFaces_, cellI)
{
// Note:
// Insertion cannot be done in one go as the faces need to be
// added into the list in the increasing order of neighbour
// cells. Therefore, all neighbours will be detected first
// and then added in the correct order.
const faceList& curFaces = cellFaces_[cellI];
// Record the neighbour cell
labelList neiCells(curFaces.size(), -1);
// Record the face of neighbour cell
labelList faceOfNeiCell(curFaces.size(), -1);
label nNeighbours = 0;
// For all faces ...
forAll(curFaces, faceI)
{
// Skip faces that have already been matched
if (cellPolys_[cellI][faceI] >= 0) continue;
found = false;
const face& curFace = curFaces[faceI];
// get the list of labels
const labelList& curPoints = curFace;
// For all points
forAll(curPoints, pointI)
{
// get the list of cells sharing this point
const labelList& curNeighbours = PointCells[curPoints[pointI]];
// For all neighbours
forAll(curNeighbours, neiI)
{
label curNei = curNeighbours[neiI];
// reject neighbours with the lower label. This should
// also reject current cell.
if (curNei > cellI)
{
// get the list of search faces
const faceList& searchFaces = cellFaces_[curNei];
forAll(searchFaces, neiFaceI)
{
if (searchFaces[neiFaceI] == curFace)
{
// match!!
found = true;
// Record the neighbour cell and face
neiCells[faceI] = curNei;
faceOfNeiCell[faceI] = neiFaceI;
nNeighbours++;
break;
}
}
if (found) break;
}
if (found) break;
}
if (found) break;
} // End of current points
} // End of current faces
// Add the faces in the increasing order of neighbours
for (label neiSearch = 0; neiSearch < nNeighbours; neiSearch++)
{
// Find the lowest neighbour which is still valid
label nextNei = -1;
label minNei = cellPolys_.size();
forAll (neiCells, ncI)
{
if (neiCells[ncI] > -1 && neiCells[ncI] < minNei)
{
nextNei = ncI;
minNei = neiCells[ncI];
}
}
if (nextNei > -1)
{
// Add the face to the list of faces
meshFaces_[nInternalFaces_] = curFaces[nextNei];
// Mark for owner
cellPolys_[cellI][nextNei] = nInternalFaces_;
// Mark for neighbour
cellPolys_[neiCells[nextNei]][faceOfNeiCell[nextNei]] =
nInternalFaces_;
// Stop the neighbour from being used again
neiCells[nextNei] = -1;
// Increment number of faces counter
nInternalFaces_++;
}
else
{
FatalErrorIn("void starMesh::createPolyCells()")
<< "Error in internal face insertion"
<< abort(FatalError);
}
}
}
// I won't reset the size of internal faces, because more faces will be
// added in createPolyBoundary()
}
// ************************************************************************* //